Shape_Piece_Map #15
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Reference: undefined_name/School_Project#15
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Delete Branch "Shape_Piece_Map"
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This is the base class that I need to implement the filemap level I made as prototype.
This is a wip as this is clearly not completed yet but I have to sleep
This is the first Step for #10, When done, I will have to do the fileParser
a1e36ccbc7
to8d88f01c9d
@BrokenBrad C'est la branche dont je te parlai, je passe sur une nouvelle branche MapParser pour continuer à faire mon parser donc tu peux continuer sur cette branche, je vais essayer de faire un dernier push demain pour ajouter un peu de doc mais si tu as besoin tu peux toujours demander
@ -0,0 +14,4 @@
}
// TODO: 2/27/23 Tests for Map
public void AddShape(Piece piece){
This should actually be
AddPiece(Piece piece)
I understand everything nice job
I would also need some way of knowing where the pieces currently are on the map,
I haven't though of a way yet ^^ any suggestions ?
I think it's good to push!
Take a good look :D
WIP: Shape_Piece_Mapto Shape_Piece_Map@ -0,0 +8,4 @@
public int x, y;
public Vec2() {
x = -1;
oublie pas de l'enlever bb
e7d82b3076
lgtm
@BrokenBrad est-ce que tu peux y jeter un oeuil pour pouvoir faire le merge s'il te plaît ? :D
Ca te serait certainement utile pour avoir une base pour les graph UI