deleting piece position when clicked to avoid fantom pieces
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Debucquoy Anthony 2023-05-17 19:54:32 +02:00 committed by Gitea
parent 34ea408202
commit ff167b4d0f

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@ -58,6 +58,7 @@ public class GameUI extends Group{
_piece.setOnMouseReleased(event -> {
if(event.getButton() != MouseButton.PRIMARY)
return;
p.setPosition(null);
if(event.getSceneX() > grid.getLayoutX() && event.getSceneX() < grid.getLayoutX() + grid.boundary_size.x
&& event.getSceneY() > grid.getLayoutY() && event.getSceneY() < grid.getLayoutY() + grid.boundary_size.y )
{