clear CreateLevelMenu2 and all object useless in Controller
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@ -19,100 +19,19 @@ import javafx.stage.Stage;
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public class Controller extends Application {
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private Stage stage;
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//set up scene one
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//set up scene 2
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private Scene Level_menu;
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//set up scene 3
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private Scene Level_menu2;
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private GridPane GdP2;
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private Button _11;
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private Button _12;
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private Button _13;
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private Button _14;
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private Button _15;
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private Button _16;
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private Button _17;
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private Button _18;
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private Button _19;
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private Button _20;
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//button for level
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private Button Day_1;
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private Button Day_2;
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private Button Day_3;
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public void start(Stage primaryStage) {
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//set up the page
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stage = primaryStage;
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stage.setTitle("ROAD TO MASTER YOU");
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Level_menu = createLevel_menu();
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Level_menu2 = createLevel_Menu2();
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stage.setScene(Menu);
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stage.setScene(MenuAcceuil);
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stage.show();
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}
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private Scene createLevel_Menu2(){
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bck_menu = new Button("Back to menu");
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bck_menu.setOnAction(event -> switchScenes(Menu));
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GdP2 = new GridPane();
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//set up the menubutton
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Day_1 = new Button("Day 1");
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Day_3 = new Button("Day 3");
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//set up link
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Day_1.setOnAction(event -> switchScenes(Level_menu));
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//add all the button for the level
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GdP2.add(Day_1,1,0);
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GdP2.add(Day_3,1,0);
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_11 = new Button("11");
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_12 = new Button("12");
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_13 = new Button("13");
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_14 = new Button("14");
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_15 = new Button("15");
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_16 = new Button("16");
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_17 = new Button("17");
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_18 = new Button("18");
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_19 = new Button("19");
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_20 = new Button("20");
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Day_1 = new Button("Day 1");
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Day_3 = new Button("Day 3");
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GdP2.add(_11,0,1);
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GdP2.add(_12,1,1);
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GdP2.add(_13,2,1);
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GdP2.add(_14,0,2);
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GdP2.add(_15,1,2);
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GdP2.add(_16,2,2);
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GdP2.add(_17,0,3);
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GdP2.add(_18,1,3);
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GdP2.add(_19,2,3);
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GdP2.add(_20,1,4);
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GdP2.add(bck_menu,2,4);
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GridPane.setHalignment(_11, HPos.CENTER);
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GridPane.setHalignment(_12, HPos.CENTER);
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GridPane.setHalignment(_13, HPos.CENTER);
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GridPane.setHalignment(_14, HPos.CENTER);
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GridPane.setHalignment(_15, HPos.CENTER);
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GridPane.setHalignment(_16, HPos.CENTER);
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GridPane.setHalignment(_17, HPos.CENTER);
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GridPane.setHalignment(_18, HPos.CENTER);
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GridPane.setHalignment(_19, HPos.CENTER);
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GridPane.setHalignment(_20, HPos.CENTER);
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GridPane.setHalignment(Day_1, HPos.LEFT);
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GridPane.setHalignment(Day_3, HPos.RIGHT);
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GridPane.setHalignment(bck_menu, HPos.CENTER);
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return Level_menu2;
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}
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public void switchScenes(Scene scene){
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stage.setScene(scene);
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@ -20,10 +20,8 @@ public class MenuLevelDay1 extends GridPane {
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super();
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GdP = new GridPane();
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//add all the button for level
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for (Button c : Level_button) {
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for (Button c : Level_button)
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c = new Button();
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}
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Level_button[0] = new Button("1");
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Level_button[1] = new Button("2");
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@ -55,6 +53,7 @@ public class MenuLevelDay1 extends GridPane {
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for( int i= 0;i<=9;i++);
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GridPane.setHalignment((Level_button[i],HPos.CENTER));;
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//todo understand why it doesn't work
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GridPane.setHalignment(Level_button[10], HPos.LEFT);
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GridPane.setHalignment(Level_button[11], HPos.RIGHT);
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