final version
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parent
3b6c21f4b4
commit
cc11b0d882
@ -1,13 +1,8 @@
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import os
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import os
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import rotate_matrix
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def turn_piece(piece): #based on a matrix MxN ie [(0,0),(0,0),(0,0)] m = 3 and n = 2
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def turn_piece(piece): #based on a matrix MxN ie [(0,0),(0,0),(0,0)] m = 3 and n = 2
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m_piece = len(piece)
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new_piece = rotate_matrix.clockwise(piece)
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n_piece = len(piece[0])
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return new_piece
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piece_turn = []
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turn_m_piece = n_piece
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turn_n_piece = m_piece
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for i in range(turn_m_piece):
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for j in range(turn_n_piece):
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piece_turn.append(0)
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game = True
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game = True
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while game:
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while game:
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@ -56,7 +51,7 @@ while game:
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while choose_piece ==0:
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while choose_piece ==0:
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choose_piece = input('Choissisez la pièce que vous voulez bouger ? ') #choice of the piece to move
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choose_piece = input('Choissisez la pièce que vous voulez bouger ? ') #choice of the piece to move
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try:
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try:
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choose_piece = int(choose_piece) #issue to assign the piece at number
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choose_piece = int(choose_piece)
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except ValueError:
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except ValueError:
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choose_piece =0
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choose_piece =0
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print('J\'ai besoin d\'un nombre')
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print('J\'ai besoin d\'un nombre')
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@ -65,7 +60,12 @@ while game:
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move_piece = input('Voulez vous tournez la pièce ? (o/n)\n')
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move_piece = input('Voulez vous tournez la pièce ? (o/n)\n')
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if move_piece== 'o':
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if move_piece== 'o':
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turn_piece(choose_piece)
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print('Voilà la pièce tourner')
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piece_turn = turn_piece(piece_for_level[choose_level])
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for i in piece_turn:
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print(i)
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else:
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print('Où voulez vous mettre la pièce')
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game=False
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game=False
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