add turn piece
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@ -1,4 +1,14 @@
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import os
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def turn_piece(piece): #based on a matrix MxN ie [(0,0),(0,0),(0,0)] m = 3 and n = 2
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m_piece = len(piece)
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n_piece = len(piece[0])
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piece_turn = []
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turn_m_piece = n_piece
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turn_n_piece = m_piece
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for i in range(turn_m_piece):
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for j in range(turn_n_piece):
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piece_turn.append(0)
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game = True
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while game:
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print('Bienvenue dans le jeu cat puzzle')
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@ -25,32 +35,39 @@ while game:
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print('Voilà les pièces que vous disposez pour complèter le puzzle') #make piece for resolve the puzzle
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nbr_piece = 3
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piece_one = [(1,1),(1,0)]
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piece_two = [(1,0),(1,0),(1,0)]
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piece_three = [(1,1)]
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piece_for_level = {
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1:[(1,1),(1,0)],2:[(1,0),(1,0),(1,0)],3:[(1,1)]}
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print('Voilà la pièce 1:') #show the piece at the player
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for i in piece_one:
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for i in piece_for_level[1]:
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print(i)
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print('Voilà la pièce 2:')
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for i in piece_two:
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for i in piece_for_level[2]:
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print(i)
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print('Voilà la pièce 3:')
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for i in piece_three:
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for i in piece_for_level[3]:
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print(i)
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choose_piece = 0
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while choose_piece ==0:
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choose_piece = input('Choissisez la pièce que vous voulez bouger ? ') #choice of the piece to move
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try:
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choose_piece = int(choose_piece)
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choose_piece = int(choose_piece) #issue to assign the piece at number
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except ValueError:
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choose_piece =0
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print('J\'ai besoin d\'un nombre')
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move_piece = input('Voulez vous tournez la pièce ? (o/n)\n')
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if move_piece== 'o':
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turn_piece(choose_piece)
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game=False
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