simulation/Entity.h

23 lines
231 B
C++

#ifndef ENTITY_H
#define ENTITY_H
#include "Vector.h"
class Entity
{
private:
Vec2 pos, spe, acc;
public:
Entity();
Entity(Vec2, Vec2, Vec2);
void Debug() const;
void Update();
Vec2 GetPos();
};
#endif /* ENTITY_H */