This commit is contained in:
Debucquoy Anthony 2023-05-05 13:04:40 +02:00
parent cac30ebbb1
commit 820bd8d1ad
Signed by: tonitch
GPG Key ID: A78D6421F083D42E
63 changed files with 1450 additions and 0 deletions

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#Wed Apr 19 14:36:46 CEST 2023
gradle.version=7.4.1

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q2/tp7/ExempleFX/.project Normal file
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<?xml version="1.0" encoding="UTF-8"?>
<projectDescription>
<name>ExempleFX</name>
<comment>Project ExempleFX created by Buildship.</comment>
<projects>
</projects>
<buildSpec>
<buildCommand>
<name>org.eclipse.buildship.core.gradleprojectbuilder</name>
<arguments>
</arguments>
</buildCommand>
</buildSpec>
<natures>
<nature>org.eclipse.buildship.core.gradleprojectnature</nature>
</natures>
</projectDescription>

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arguments=
auto.sync=false
build.scans.enabled=false
connection.gradle.distribution=GRADLE_DISTRIBUTION(WRAPPER)
connection.project.dir=
eclipse.preferences.version=1
gradle.user.home=
java.home=/usr/lib/jvm/java-19-openjdk
jvm.arguments=
offline.mode=false
override.workspace.settings=true
show.console.view=true
show.executions.view=true

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plugins {
id 'application'
id 'org.openjfx.javafxplugin' version '0.0.9'
}
compileJava.options.encoding = "UTF-8"
repositories {
jcenter()
}
dependencies {
}
application {
// C'est le nom de la classe principale (contenant la méthode main). On
// doit donner les packages s'il y en a. Ici, Main est dans le package
// exemplefx.
mainClass = 'exemplefx.Main'
}
javafx {
version = "11"
modules = [ 'javafx.controls' ]
}

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distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-7.4.1-bin.zip
zipStoreBase=GRADLE_USER_HOME
zipStorePath=wrapper/dists

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q2/tp7/ExempleFX/gradlew vendored Executable file
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#!/bin/sh
#
# Copyright © 2015-2021 the original authors.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# https://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
#
##############################################################################
#
# Gradle start up script for POSIX generated by Gradle.
#
# Important for running:
#
# (1) You need a POSIX-compliant shell to run this script. If your /bin/sh is
# noncompliant, but you have some other compliant shell such as ksh or
# bash, then to run this script, type that shell name before the whole
# command line, like:
#
# ksh Gradle
#
# Busybox and similar reduced shells will NOT work, because this script
# requires all of these POSIX shell features:
# * functions;
# * expansions «$var», «${var}», «${var:-default}», «${var+SET}»,
# «${var#prefix}», «${var%suffix}», and «$( cmd )»;
# * compound commands having a testable exit status, especially «case»;
# * various built-in commands including «command», «set», and «ulimit».
#
# Important for patching:
#
# (2) This script targets any POSIX shell, so it avoids extensions provided
# by Bash, Ksh, etc; in particular arrays are avoided.
#
# The "traditional" practice of packing multiple parameters into a
# space-separated string is a well documented source of bugs and security
# problems, so this is (mostly) avoided, by progressively accumulating
# options in "$@", and eventually passing that to Java.
#
# Where the inherited environment variables (DEFAULT_JVM_OPTS, JAVA_OPTS,
# and GRADLE_OPTS) rely on word-splitting, this is performed explicitly;
# see the in-line comments for details.
#
# There are tweaks for specific operating systems such as AIX, CygWin,
# Darwin, MinGW, and NonStop.
#
# (3) This script is generated from the Groovy template
# https://github.com/gradle/gradle/blob/master/subprojects/plugins/src/main/resources/org/gradle/api/internal/plugins/unixStartScript.txt
# within the Gradle project.
#
# You can find Gradle at https://github.com/gradle/gradle/.
#
##############################################################################
# Attempt to set APP_HOME
# Resolve links: $0 may be a link
app_path=$0
# Need this for daisy-chained symlinks.
while
APP_HOME=${app_path%"${app_path##*/}"} # leaves a trailing /; empty if no leading path
[ -h "$app_path" ]
do
ls=$( ls -ld "$app_path" )
link=${ls#*' -> '}
case $link in #(
/*) app_path=$link ;; #(
*) app_path=$APP_HOME$link ;;
esac
done
APP_HOME=$( cd "${APP_HOME:-./}" && pwd -P ) || exit
APP_NAME="Gradle"
APP_BASE_NAME=${0##*/}
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
DEFAULT_JVM_OPTS='"-Xmx64m" "-Xms64m"'
# Use the maximum available, or set MAX_FD != -1 to use that value.
MAX_FD=maximum
warn () {
echo "$*"
} >&2
die () {
echo
echo "$*"
echo
exit 1
} >&2
# OS specific support (must be 'true' or 'false').
cygwin=false
msys=false
darwin=false
nonstop=false
case "$( uname )" in #(
CYGWIN* ) cygwin=true ;; #(
Darwin* ) darwin=true ;; #(
MSYS* | MINGW* ) msys=true ;; #(
NONSTOP* ) nonstop=true ;;
esac
CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
# Determine the Java command to use to start the JVM.
if [ -n "$JAVA_HOME" ] ; then
if [ -x "$JAVA_HOME/jre/sh/java" ] ; then
# IBM's JDK on AIX uses strange locations for the executables
JAVACMD=$JAVA_HOME/jre/sh/java
else
JAVACMD=$JAVA_HOME/bin/java
fi
if [ ! -x "$JAVACMD" ] ; then
die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME
Please set the JAVA_HOME variable in your environment to match the
location of your Java installation."
fi
else
JAVACMD=java
which java >/dev/null 2>&1 || die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
Please set the JAVA_HOME variable in your environment to match the
location of your Java installation."
fi
# Increase the maximum file descriptors if we can.
if ! "$cygwin" && ! "$darwin" && ! "$nonstop" ; then
case $MAX_FD in #(
max*)
MAX_FD=$( ulimit -H -n ) ||
warn "Could not query maximum file descriptor limit"
esac
case $MAX_FD in #(
'' | soft) :;; #(
*)
ulimit -n "$MAX_FD" ||
warn "Could not set maximum file descriptor limit to $MAX_FD"
esac
fi
# Collect all arguments for the java command, stacking in reverse order:
# * args from the command line
# * the main class name
# * -classpath
# * -D...appname settings
# * --module-path (only if needed)
# * DEFAULT_JVM_OPTS, JAVA_OPTS, and GRADLE_OPTS environment variables.
# For Cygwin or MSYS, switch paths to Windows format before running java
if "$cygwin" || "$msys" ; then
APP_HOME=$( cygpath --path --mixed "$APP_HOME" )
CLASSPATH=$( cygpath --path --mixed "$CLASSPATH" )
JAVACMD=$( cygpath --unix "$JAVACMD" )
# Now convert the arguments - kludge to limit ourselves to /bin/sh
for arg do
if
case $arg in #(
-*) false ;; # don't mess with options #(
/?*) t=${arg#/} t=/${t%%/*} # looks like a POSIX filepath
[ -e "$t" ] ;; #(
*) false ;;
esac
then
arg=$( cygpath --path --ignore --mixed "$arg" )
fi
# Roll the args list around exactly as many times as the number of
# args, so each arg winds up back in the position where it started, but
# possibly modified.
#
# NB: a `for` loop captures its iteration list before it begins, so
# changing the positional parameters here affects neither the number of
# iterations, nor the values presented in `arg`.
shift # remove old arg
set -- "$@" "$arg" # push replacement arg
done
fi
# Collect all arguments for the java command;
# * $DEFAULT_JVM_OPTS, $JAVA_OPTS, and $GRADLE_OPTS can contain fragments of
# shell script including quotes and variable substitutions, so put them in
# double quotes to make sure that they get re-expanded; and
# * put everything else in single quotes, so that it's not re-expanded.
set -- \
"-Dorg.gradle.appname=$APP_BASE_NAME" \
-classpath "$CLASSPATH" \
org.gradle.wrapper.GradleWrapperMain \
"$@"
# Use "xargs" to parse quoted args.
#
# With -n1 it outputs one arg per line, with the quotes and backslashes removed.
#
# In Bash we could simply go:
#
# readarray ARGS < <( xargs -n1 <<<"$var" ) &&
# set -- "${ARGS[@]}" "$@"
#
# but POSIX shell has neither arrays nor command substitution, so instead we
# post-process each arg (as a line of input to sed) to backslash-escape any
# character that might be a shell metacharacter, then use eval to reverse
# that process (while maintaining the separation between arguments), and wrap
# the whole thing up as a single "set" statement.
#
# This will of course break if any of these variables contains a newline or
# an unmatched quote.
#
eval "set -- $(
printf '%s\n' "$DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS" |
xargs -n1 |
sed ' s~[^-[:alnum:]+,./:=@_]~\\&~g; ' |
tr '\n' ' '
)" '"$@"'
exec "$JAVACMD" "$@"

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q2/tp7/ExempleFX/gradlew.bat vendored Normal file
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@rem
@rem Copyright 2015 the original author or authors.
@rem
@rem Licensed under the Apache License, Version 2.0 (the "License");
@rem you may not use this file except in compliance with the License.
@rem You may obtain a copy of the License at
@rem
@rem https://www.apache.org/licenses/LICENSE-2.0
@rem
@rem Unless required by applicable law or agreed to in writing, software
@rem distributed under the License is distributed on an "AS IS" BASIS,
@rem WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
@rem See the License for the specific language governing permissions and
@rem limitations under the License.
@rem
@if "%DEBUG%" == "" @echo off
@rem ##########################################################################
@rem
@rem Gradle startup script for Windows
@rem
@rem ##########################################################################
@rem Set local scope for the variables with windows NT shell
if "%OS%"=="Windows_NT" setlocal
set DIRNAME=%~dp0
if "%DIRNAME%" == "" set DIRNAME=.
set APP_BASE_NAME=%~n0
set APP_HOME=%DIRNAME%
@rem Resolve any "." and ".." in APP_HOME to make it shorter.
for %%i in ("%APP_HOME%") do set APP_HOME=%%~fi
@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
set DEFAULT_JVM_OPTS="-Xmx64m" "-Xms64m"
@rem Find java.exe
if defined JAVA_HOME goto findJavaFromJavaHome
set JAVA_EXE=java.exe
%JAVA_EXE% -version >NUL 2>&1
if "%ERRORLEVEL%" == "0" goto execute
echo.
echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
echo.
echo Please set the JAVA_HOME variable in your environment to match the
echo location of your Java installation.
goto fail
:findJavaFromJavaHome
set JAVA_HOME=%JAVA_HOME:"=%
set JAVA_EXE=%JAVA_HOME%/bin/java.exe
if exist "%JAVA_EXE%" goto execute
echo.
echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME%
echo.
echo Please set the JAVA_HOME variable in your environment to match the
echo location of your Java installation.
goto fail
:execute
@rem Setup the command line
set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
@rem Execute Gradle
"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %*
:end
@rem End local scope for the variables with windows NT shell
if "%ERRORLEVEL%"=="0" goto mainEnd
:fail
rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of
rem the _cmd.exe /c_ return code!
if not "" == "%GRADLE_EXIT_CONSOLE%" exit 1
exit /b 1
:mainEnd
if "%OS%"=="Windows_NT" endlocal
:omega

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package exemplefx;
import javafx.application.Application;
import javafx.stage.Stage;
import javafx.scene.Scene;
import javafx.scene.layout.BorderPane;
import javafx.scene.layout.GridPane;
import javafx.scene.layout.StackPane;
import javafx.scene.layout.VBox;
import javafx.scene.layout.HBox;
import javafx.scene.control.CheckBox;
import javafx.scene.control.Button;
import javafx.scene.control.TextField;
import javafx.scene.control.Label;
import javafx.geometry.Pos;
import javafx.event.EventHandler;
import javafx.scene.input.KeyEvent;
import javafx.scene.input.KeyCode;
import java.util.Timer;
import java.util.TimerTask;
// La classe principale pour javafx doit hériter de Application.
//
// L'objectif de ce programme est d'afficher une forme (cercle ou carré) que
// l'on pourra déplacer via des boutons. Commencez par exécuter le code pour
// voir ce que ça fait.
//
// Pour ce faire, ouvrez un terminal dans le dossier contenant le fichier
// build.gradle et entrez la commande "gradle run" (sans les guillemets)
//
// Si vous n'avez pas installé gradle, remplacez gradle dans la commande par
// .\gradlew.bat si vous êtes sous windows et ./gradlew si vous êtes sous mac
// ou linux.
public class Main extends Application {
private CheckBox drawSquare;
private CheckBox blink;
private Button up;
private Button down;
private MonCanvas canvas;
private TextField size;
private TextField increment;
private Timer blinkTimer;
public static void main(String[] args) {
// Méthode statique de Application pour lancer le programme
launch(args);
}
// Méthode appelée quand on initialise la fenêtre. C'est à partir de
// qu'on va ajouter les boutons et autres.
// Stage représente la fenêtre.
public void start(Stage stage) {
// Il s'agit d'un layout. Un layout est un objet auquel on va ajouter
// des éléments (boutons, texte, ...) et qui va gérer comment les
// placer sur la fenêtre.
// Le BorderPane découpe la zone en cinq : haut, bas, gauche, droite et
// centre. Il permet de placer des éléments sur les bords tout en
// gardant un maximum de place pour le centre on peut mettre le
// principal. Par exemple, dans un éditeur de texte, on peut avoir les
// boutons au dessus et le texte prend la place restante au centre.
BorderPane root = new BorderPane();
// On crée deux boutons
up = new Button("Haut");
down = new Button("Bas");
// Une VBox est un autre exemple de layout. Elle va placer les éléments
// de haut en bas dans l'ordre on les ajoute. Pour un placement de
// gauche à droite, on utilise une HBox.
VBox buttons = new VBox();
// On ajoute le bouton up en l'ajoutant aux "enfants" de la VBox. Les
// enfants d'un élément sont ceux qui se trouvent à l'intérieur.
buttons.getChildren().add(up);
buttons.getChildren().add(down);
// On peut aussi demander à la VBox de centrer ses composants.
buttons.setAlignment(Pos.CENTER);
// Ici, on place la VBox dans la partie gauche du BorderPane. Cela veut
// dire que le BorderPane va juste placer tous les éléments de la VBox
// dans la partie gauche de la fenêtre mais c'est la VBox qui va
// choisir comment les placer dans cette partie gauche. Ici, de haut en
// bas car c'est le principe d'une VBox.
root.setLeft(buttons);
// On crée une check box avec le texte donné.
drawSquare = new CheckBox("Dessiner un carré");
blink = new CheckBox("Clignoter");
HBox checks = new HBox(drawSquare, blink);
checks.setAlignment(Pos.CENTER);
// On place la check box en haut du BorderPane et donc en haut de la
// fenêtre comme le BorderPane sera le contenu principal de la fenêtre.
root.setTop(checks);
// Un GridPane est un layout qui place ses éléments sous forme de
// grille. On peut y ajouter chaque élément dans une certaine ligne et
// une certaine colonne.
GridPane texts = new GridPane();
// On crée un Label qui correspond à un simple texte. Ce Label sera
// placé dans la ligne 0 et la colonne 0 du GridPane. C'est à dire,
// dans la case en haut à gauche.
texts.add(new Label("Taille de la forme (rayon) :"), 0, 0);
// Un TextField permet d'entrer du texte.
size = new TextField();
// On place le TextField pour la taille de la forme dans la première
// ligne et dans la deuxième colonne du GridPane.
texts.add(size, 1, 0);
texts.add(new Label("Distance du déplacement :"), 0, 1);
increment = new TextField();
texts.add(increment, 1, 1);
texts.setAlignment(Pos.CENTER);
root.setBottom(texts);
// On crée un canvas personnalisé (voir MonCanvas.java)
canvas = new MonCanvas(800, 600);
// Le canvas pourra utiliser toute la place restante au centre. Mais
// comme les canvas de JavaFX ont une taille fixe, il ne changera pas
// de taille si on change la taille de la fenêtre. Pour cela, il
// faudrait modifier notre canvas.
root.setCenter(canvas);
// La scène représente ce qui sera affiché dans la fenêtre.
// Une scène à besoin d'un layout. C'est pour ça qu'on lui donne root
// qui sera le layout principal.
Scene scene = new Scene(root);
// On configure la scène à afficher.
stage.setScene(scene);
// Cette méthode définie plus bas va configurer tous les éléments qui
// doivent réagir à certains évènements. Par exemple, que faire quand
// on clique sur un bouton.
this.confHandlers(stage);
// On configure le titre de la fenêtre
stage.setTitle("Ma fenêtre");
// En général, c'est la dernière instruction de start. On dit à javafx
// d'afficher la fenêtre (sinon elle ne sera pas visible).
stage.show();
}
private void confHandlers(Stage stage) {
// Dans une interface graphique, on utilise de la programmation
// évènementielle. C'est à dire qu'on va exécuter certaines fonctions
// quand un évènement particulier se produit. Par exemple, cliquer sur
// un bouton. Le code à exécuter est donné par un objet appelé le
// "handler". Une sous-classe de EventHandler pour JavaFX.
// Ci-dessous, on crée une classe anonyme qui sera sous-classe de
// EventHandler pour les KeyEvent (pour le clavier). Sa méthode handle
// va faire monter ou descendre la forme du canvas selon la touche
// enfoncée. La syntaxe <KeyEvent> veut juste dire qu'on ne gère que
// les KeyEvent. Donc que les touches du clavier et pas, par exemple,
// la souris.
EventHandler keyhandler = new EventHandler<KeyEvent>() {
public void handle(KeyEvent evt) {
// Le code est celui de la touche utilisée. Ceux-ci sont
// contenus dans la classe KeyCode. KeyCode.UP est le code pour
// la flèche du haut.
KeyCode code = evt.getCode();
if (code == KeyCode.UP) {
// Si on a appuyé sur la flèche du haut, on fait monter la
// forme dans le canvas.
canvas.up();
} else if (code == KeyCode.DOWN) {
canvas.down();
}
}
};
// On ajoute le handler à la fenêtre. On précise bien qu'on ne
// s'intéresse que aux évènements KEY_PRESSED qui correspondent à une
// touche qui a été enfoncée. Par opposition, KEY_RELEASED correspond à
// une touche qui a été relachée.
stage.addEventFilter(KeyEvent.KEY_PRESSED, keyhandler);
// Les handlers peuvent aussi être donnés via une expression lambda. La
// fonction doit prendre un évèment en paramètre. Comme ici, up est un
// bouton, les détails de l'évènement ne nous intéresse pas car il
// s'agit juste d'un clic sur le bouton.
//this.up.setOnAction(evt -> this.canvas.up());
this.up.setOnAction(evt -> this.canvas.up());
this.down.setOnAction(evt -> this.canvas.down());
// On remarque ici qu'on prend une propriété (selectedProperty). Il
// s'agit d'un attribut particulier sur lequel on peut ajouter des
// handlers pour gérer les cas la valeur change. Ici, la propriété
// "selected" indique si la checkbox est cochée ou pas.
// On ajoute un listener qui est une forme de handler qui gère les cas
// des valeurs changent. On reçoit trois paramètres : l'objet
// lui-même (la checkbox), la valeur avant le changement et la valeur
// après. Avant et après sont des booléens ici (voir documentation de
// CheckBox).
this.drawSquare.selectedProperty().addListener(
(box, avant, apres) -> {
// On n'a pas besoin de la valeur précédente. Juste de la
// nouvelle valeur indiquant si la case est cochée (true)
// ou pas (false).
this.canvas.setDrawSquare(apres);
}
);
// Comme ci-dessus, on ajoute un handler pour mettre à jour la taille
// de la forme quand on change la valeur dans le TextField. Sans
// surprise, avant et apres sont des String.
this.size.textProperty().addListener(
(field, avant, apres) -> {
try {
this.canvas.setSize(Double.parseDouble(apres));
} catch (NumberFormatException e) {
// Ici, on ignore le problème.
// On pourrait afficher un message d'erreur dans une
// vraie application ou utiliser une pop-up.
}
}
);
this.increment.textProperty().addListener(
(observable, avant, apres) -> {
try {
this.canvas.setIncrement(Double.parseDouble(apres));
} catch (NumberFormatException e) {
}
}
);
// Pour activer ou désactiver le clignotement, on utilise un Timer. La
// checkbox blink va donc soit activer le timer toutes les 2 secondes,
// soit le désactiver selon qu'elle soit cochée ou pas.
this.blinkTimer = new Timer();
this.blink.selectedProperty().addListener(
(observable, avant, apres) -> {
if (!apres) {
// Si on vient de décocher blink, on arrête le timer et
// on en crée un nouveau qui ne sera pas lancé.
blinkTimer.cancel();
blinkTimer = new Timer();
} else {
// Si on vient de cocher blink, on lance le timer après
// 2 secondes (2000 ms) et à intervalles de 2 secondes.
blinkTimer.scheduleAtFixedRate(new BlinkingTask(canvas), 0, 2000);
}
}
);
// Dernier handler, si on ferme la fenêtre, on arrête le timer.
stage.setOnCloseRequest(evt -> this.blinkTimer.cancel());
}
private class BlinkingTask extends TimerTask {
private MonCanvas canvas;
public BlinkingTask(MonCanvas c) {
this.canvas = c;
}
public void run() {
this.canvas.toggleRed();
}
}
}

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package exemplefx;
import javafx.scene.canvas.Canvas;
import javafx.scene.canvas.GraphicsContext;
import javafx.scene.paint.Color;
// Un canvas est un élément d'interface graphique qui permet de dessiner. Nous
// créons ici notre propre canvas pour lui ajouter des fonctionnalités
// spécifiques. On voudra pouvoir dessiner une forme spécifique à des un
// endroit spécifique. Cette forme sera centrée en x mais pourra monter ou
// descendre.
public class MonCanvas extends Canvas {
// Coordonnée y de la forme.
private double y;
// Si drawSquare est vrai, on dessine un carré. Sinon, on dessine un
// cercle.
private boolean drawSquare;
// De combien de pixels ont va déplacer la forme dans les méthodes up et
// down.
private double increment;
// Rayon de la forme.
private double size;
// Si vrai, on dessine la forme en rouge. Sinon, en bleu.
private boolean red;
public MonCanvas(double width, double height) {
super(width, height);
// La fonction reset permet de tout remettre à zéro. Mais elle sert
// aussi à initialiser. On pourrait imaginer ajouter un bouton reset
// dans l'interface. Voyez-vous comment ?
reset();
}
public void reset() {
this.y = getHeight() / 2;
this.drawSquare = false;
this.increment = 10;
this.size = 100;
this.red = false;
// Quand on a tout initialisé, on dessine.
draw();
}
public void setIncrement(double inc) {
this.increment = inc;
}
public void setDrawSquare(boolean drawsq) {
this.drawSquare = drawsq;
// A chaque fois qu'on change un paramètre, on va redessiner la forme
// avec ces changements. On voit ici un exemple les méthodes set
// sont importantes. Ce comportement de redessiner automatiquement ne
// serait pas possible si drawSquare était publique.
draw();
}
public void setSize(double s) {
this.size = s;
draw();
}
public void toggleRed() {
this.red = !red;
draw();
}
public void up() {
// Dans un canvas, l'axe y est inversé. Le point (0,0) est en haut à
// gauche va vers le bas. Le point en bas à droite sera donc (width,
// height) avec width et height la largeur et la hauteur du canvas
// respectivement. Pour dessiner la forme plus haut, on va donc
// diminuer la valeur y.
this.y -= this.increment;
draw();
}
public void down() {
this.y += this.increment;
draw();
}
// Cette méthode va dessiner la forme avec tous les paramètres.
private void draw() {
// On ne peut pas utiliser directement les attributs width et height de
// Canvas car elles sont privées et donc pas accessibles dans notre
// sous-classe. On doit donc utiliser getWidth et getHeight.
double width = this.getWidth();
double height = this.getHeight();
// xc est la coordonnée x correspondant au centre du canvas.
double xc = width / 2;
// Un GraphicsContext est un objet qui permet de dessiner sur un
// Canvas. Il possède beaucoup de méthodes spécifiques comme strokeLine
// pour dessiner une ligne.
GraphicsContext gc = this.getGraphicsContext2D();
// La méthode clearRect fonctionne comme une gomme. Il efface tous les
// dessins se trouvant à l'intérieur. Sans cela, les dessins
// précédents restent affichés. Essayez de commenter cette ligne pour
// voir ce que ça donne.
gc.clearRect(0, 0, width, height);
// On va dessiner un rectangle pour bien voir les limites du canvas.
// Vous verrez que sa taille reste constante.
gc.strokeRect(1, 1, width-2, height-2);
// Selon la valeur de red, on choisis la couleur à utiliser. La méthode
// setFill configure la couleur pour le remplissage (l'intérieur des
// formes). Pour choisir la couleur des lignes, on utilise setStroke.
if (red) {
gc.setFill(Color.RED);
} else {
gc.setFill(Color.BLUE);
}
// Si vrai, on dessine un carré. Pour cela, la méthode fillRect dessine
// un carré et le colore avec la couleur configurée ci-dessus. Sinon,
// on dessine un cercle avec fillOval.
if (this.drawSquare) {
gc.fillRect(xc-size, y-size, 2*size, 2*size);
} else {
gc.fillOval(xc-size, y-size, 2*size, 2*size);
}
}
}

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q2/tp7/TP7.pdf Normal file

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q2/tp7/spirale/.gitattributes vendored Normal file
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#
# https://help.github.com/articles/dealing-with-line-endings/
#
# Linux start script should use lf
/gradlew text eol=lf
# These are Windows script files and should use crlf
*.bat text eol=crlf

5
q2/tp7/spirale/.gitignore vendored Normal file
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# Ignore Gradle project-specific cache directory
.gradle
# Ignore Gradle build output directory
build

8
q2/tp7/spirale/.idea/.gitignore vendored Normal file
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@ -0,0 +1,8 @@
# Default ignored files
/shelf/
/workspace.xml
# Editor-based HTTP Client requests
/httpRequests/
# Datasource local storage ignored files
/dataSources/
/dataSources.local.xml

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Spirale

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@ -0,0 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="CompilerConfiguration">
<bytecodeTargetLevel target="19" />
</component>
</project>

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@ -0,0 +1,17 @@
<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="GradleMigrationSettings" migrationVersion="1" />
<component name="GradleSettings">
<option name="linkedExternalProjectsSettings">
<GradleProjectSettings>
<option name="externalProjectPath" value="$PROJECT_DIR$" />
<option name="modules">
<set>
<option value="$PROJECT_DIR$" />
<option value="$PROJECT_DIR$/app" />
</set>
</option>
</GradleProjectSettings>
</option>
</component>
</project>

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@ -0,0 +1,20 @@
<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="RemoteRepositoriesConfiguration">
<remote-repository>
<option name="id" value="central" />
<option name="name" value="Maven Central repository" />
<option name="url" value="https://repo1.maven.org/maven2" />
</remote-repository>
<remote-repository>
<option name="id" value="jboss.community" />
<option name="name" value="JBoss Community repository" />
<option name="url" value="https://repository.jboss.org/nexus/content/repositories/public/" />
</remote-repository>
<remote-repository>
<option name="id" value="MavenRepo" />
<option name="name" value="MavenRepo" />
<option name="url" value="https://repo.maven.apache.org/maven2/" />
</remote-repository>
</component>
</project>

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@ -0,0 +1,5 @@
<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="ExternalStorageConfigurationManager" enabled="true" />
<component name="ProjectRootManager" version="2" languageLevel="JDK_19" project-jdk-name="19" project-jdk-type="JavaSDK" />
</project>

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@ -0,0 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="VcsDirectoryMappings">
<mapping directory="$PROJECT_DIR$/../../.." vcs="Git" />
</component>
</project>

17
q2/tp7/spirale/.project Normal file
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<?xml version="1.0" encoding="UTF-8"?>
<projectDescription>
<name>Spirale</name>
<comment>Project Spirale created by Buildship.</comment>
<projects>
</projects>
<buildSpec>
<buildCommand>
<name>org.eclipse.buildship.core.gradleprojectbuilder</name>
<arguments>
</arguments>
</buildCommand>
</buildSpec>
<natures>
<nature>org.eclipse.buildship.core.gradleprojectnature</nature>
</natures>
</projectDescription>

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arguments=
auto.sync=false
build.scans.enabled=false
connection.gradle.distribution=GRADLE_DISTRIBUTION(WRAPPER)
connection.project.dir=app
eclipse.preferences.version=1
gradle.user.home=
java.home=/usr/lib/jvm/java-19-openjdk
jvm.arguments=
offline.mode=false
override.workspace.settings=true
show.console.view=true
show.executions.view=true

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<?xml version="1.0" encoding="UTF-8"?>
<classpath>
<classpathentry kind="src" output="bin/main" path="src/main/java">
<attributes>
<attribute name="gradle_scope" value="main"/>
<attribute name="gradle_used_by_scope" value="main,test"/>
</attributes>
</classpathentry>
<classpathentry kind="src" output="bin/main" path="src/main/resources">
<attributes>
<attribute name="gradle_scope" value="main"/>
<attribute name="gradle_used_by_scope" value="main,test"/>
</attributes>
</classpathentry>
<classpathentry kind="src" output="bin/test" path="src/test/java">
<attributes>
<attribute name="gradle_scope" value="test"/>
<attribute name="gradle_used_by_scope" value="test"/>
<attribute name="test" value="true"/>
</attributes>
</classpathentry>
<classpathentry kind="src" output="bin/test" path="src/test/resources">
<attributes>
<attribute name="gradle_scope" value="test"/>
<attribute name="gradle_used_by_scope" value="test"/>
<attribute name="test" value="true"/>
</attributes>
</classpathentry>
<classpathentry kind="con" path="org.eclipse.jdt.launching.JRE_CONTAINER/org.eclipse.jdt.internal.debug.ui.launcher.StandardVMType/JavaSE-19/"/>
<classpathentry kind="con" path="org.eclipse.buildship.core.gradleclasspathcontainer"/>
<classpathentry kind="output" path="bin/default"/>
</classpath>

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<?xml version="1.0" encoding="UTF-8"?>
<projectDescription>
<name>app</name>
<comment>Project app created by Buildship.</comment>
<projects>
</projects>
<buildSpec>
<buildCommand>
<name>org.eclipse.jdt.core.javabuilder</name>
<arguments>
</arguments>
</buildCommand>
<buildCommand>
<name>org.eclipse.buildship.core.gradleprojectbuilder</name>
<arguments>
</arguments>
</buildCommand>
</buildSpec>
<natures>
<nature>org.eclipse.jdt.core.javanature</nature>
<nature>org.eclipse.buildship.core.gradleprojectnature</nature>
</natures>
</projectDescription>

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@ -0,0 +1,13 @@
arguments=
auto.sync=false
build.scans.enabled=false
connection.gradle.distribution=GRADLE_DISTRIBUTION(WRAPPER)
connection.project.dir=
eclipse.preferences.version=1
gradle.user.home=
java.home=
jvm.arguments=
offline.mode=false
override.workspace.settings=false
show.console.view=false
show.executions.view=false

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@ -0,0 +1,4 @@
eclipse.preferences.version=1
org.eclipse.jdt.core.compiler.codegen.targetPlatform=19
org.eclipse.jdt.core.compiler.compliance=19
org.eclipse.jdt.core.compiler.source=19

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/*
* This file was generated by the Gradle 'init' task.
*
* This generated file contains a sample Java application project to get you started.
* For more details take a look at the 'Building Java & JVM projects' chapter in the Gradle
* User Manual available at https://docs.gradle.org/8.0.2/userguide/building_java_projects.html
*/
plugins {
// Apply the application plugin to add support for building a CLI application in Java.
id 'application'
id 'org.openjfx.javafxplugin' version '0.0.13'
}
repositories {
// Use Maven Central for resolving dependencies.
mavenCentral()
}
dependencies {
// Use JUnit Jupiter for testing.
testImplementation 'org.junit.jupiter:junit-jupiter:5.9.1'
// This dependency is used by the application.
implementation 'com.google.guava:guava:31.1-jre'
}
application {
// Define the main class for the application.
mainClass = 'spirale.App'
}
javafx {
version = "20"
modules = [ 'javafx.controls' ]
}
tasks.named('test') {
// Use JUnit Platform for unit tests.
useJUnitPlatform()
}

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@ -0,0 +1,77 @@
package spirale;
import javafx.application.Application;
import javafx.scene.*;
import javafx.scene.layout.*;
import javafx.scene.paint.*;
import javafx.scene.control.*;
import javafx.scene.canvas.*;
import javafx.stage.Stage;
import javafx.geometry.Pos;
public class App extends Application {
private BorderPane root;
private Button next;
private HBox top;
private Generator gen;
private Canvas can;
@Override
public void start(Stage primaryStage){
final int[] last_pos_x = {400};
final int[] last_pos_y = { 400 };
final int[] last_pos_state = { 0 };
gen = new Fibonacci();
can = new Canvas(800,800);
GraphicsContext con = can.getGraphicsContext2D();
con.setFill(Color.BLUE);
root = new BorderPane();
top = new HBox();
next = new Button("Next");
next.setOnAction((x) -> {
int curr = gen.next();
System.out.println(curr);
int next_pos_x = last_pos_x[0], next_pos_y = last_pos_y[0];
switch (last_pos_state[0]) {
case 0:
next_pos_x = last_pos_x[0];
next_pos_y = last_pos_y[0] + curr;
break;
case 1:
next_pos_x = last_pos_x[0] + curr;
next_pos_y = last_pos_y[0];
break;
case 2:
next_pos_x = last_pos_x[0];
next_pos_y = last_pos_y[0] - curr;
break;
case 3:
next_pos_x = last_pos_x[0] - curr;
next_pos_y = last_pos_y[0];
break;
}
last_pos_state[0]++;
last_pos_state[0] = last_pos_state[0] % 4;
con.strokeLine(last_pos_x[0], last_pos_y[0], next_pos_x, next_pos_y);
last_pos_x[0] = next_pos_x;
last_pos_y[0] = next_pos_y;
});
top.getChildren().add(next);
top.setAlignment(Pos.CENTER);
root.setTop(top);
root.setCenter(can);
Scene scene = new Scene(root);
primaryStage.setScene(scene);
primaryStage.setTitle("Mon paneau");
primaryStage.show();
}
public static void main(String[] args) {
launch();
}
}

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@ -0,0 +1,15 @@
package spirale;
public class Fibonacci implements Generator{
private int last1 = 0, last2 = 0;
public int next(){
int tmp = last1 + last2;
if(tmp == 0){
tmp = 1;
}
last2 = last1;
last1 = tmp;
return tmp;
}
}

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@ -0,0 +1,5 @@
package spirale;
public interface Generator {
int next();
}

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@ -0,0 +1,14 @@
/*
* This Java source file was generated by the Gradle 'init' task.
*/
package spirale;
import org.junit.jupiter.api.Test;
import static org.junit.jupiter.api.Assertions.*;
class AppTest {
@Test void appHasAGreeting() {
App classUnderTest = new App();
assertNotNull(classUnderTest.getGreeting(), "app should have a greeting");
}
}

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distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-8.0.2-bin.zip
networkTimeout=10000
zipStoreBase=GRADLE_USER_HOME
zipStorePath=wrapper/dists

244
q2/tp7/spirale/gradlew vendored Executable file
View File

@ -0,0 +1,244 @@
#!/bin/sh
#
# Copyright © 2015-2021 the original authors.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# https://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
#
##############################################################################
#
# Gradle start up script for POSIX generated by Gradle.
#
# Important for running:
#
# (1) You need a POSIX-compliant shell to run this script. If your /bin/sh is
# noncompliant, but you have some other compliant shell such as ksh or
# bash, then to run this script, type that shell name before the whole
# command line, like:
#
# ksh Gradle
#
# Busybox and similar reduced shells will NOT work, because this script
# requires all of these POSIX shell features:
# * functions;
# * expansions «$var», «${var}», «${var:-default}», «${var+SET}»,
# «${var#prefix}», «${var%suffix}», and «$( cmd )»;
# * compound commands having a testable exit status, especially «case»;
# * various built-in commands including «command», «set», and «ulimit».
#
# Important for patching:
#
# (2) This script targets any POSIX shell, so it avoids extensions provided
# by Bash, Ksh, etc; in particular arrays are avoided.
#
# The "traditional" practice of packing multiple parameters into a
# space-separated string is a well documented source of bugs and security
# problems, so this is (mostly) avoided, by progressively accumulating
# options in "$@", and eventually passing that to Java.
#
# Where the inherited environment variables (DEFAULT_JVM_OPTS, JAVA_OPTS,
# and GRADLE_OPTS) rely on word-splitting, this is performed explicitly;
# see the in-line comments for details.
#
# There are tweaks for specific operating systems such as AIX, CygWin,
# Darwin, MinGW, and NonStop.
#
# (3) This script is generated from the Groovy template
# https://github.com/gradle/gradle/blob/HEAD/subprojects/plugins/src/main/resources/org/gradle/api/internal/plugins/unixStartScript.txt
# within the Gradle project.
#
# You can find Gradle at https://github.com/gradle/gradle/.
#
##############################################################################
# Attempt to set APP_HOME
# Resolve links: $0 may be a link
app_path=$0
# Need this for daisy-chained symlinks.
while
APP_HOME=${app_path%"${app_path##*/}"} # leaves a trailing /; empty if no leading path
[ -h "$app_path" ]
do
ls=$( ls -ld "$app_path" )
link=${ls#*' -> '}
case $link in #(
/*) app_path=$link ;; #(
*) app_path=$APP_HOME$link ;;
esac
done
# This is normally unused
# shellcheck disable=SC2034
APP_BASE_NAME=${0##*/}
APP_HOME=$( cd "${APP_HOME:-./}" && pwd -P ) || exit
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
DEFAULT_JVM_OPTS='"-Xmx64m" "-Xms64m"'
# Use the maximum available, or set MAX_FD != -1 to use that value.
MAX_FD=maximum
warn () {
echo "$*"
} >&2
die () {
echo
echo "$*"
echo
exit 1
} >&2
# OS specific support (must be 'true' or 'false').
cygwin=false
msys=false
darwin=false
nonstop=false
case "$( uname )" in #(
CYGWIN* ) cygwin=true ;; #(
Darwin* ) darwin=true ;; #(
MSYS* | MINGW* ) msys=true ;; #(
NONSTOP* ) nonstop=true ;;
esac
CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
# Determine the Java command to use to start the JVM.
if [ -n "$JAVA_HOME" ] ; then
if [ -x "$JAVA_HOME/jre/sh/java" ] ; then
# IBM's JDK on AIX uses strange locations for the executables
JAVACMD=$JAVA_HOME/jre/sh/java
else
JAVACMD=$JAVA_HOME/bin/java
fi
if [ ! -x "$JAVACMD" ] ; then
die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME
Please set the JAVA_HOME variable in your environment to match the
location of your Java installation."
fi
else
JAVACMD=java
which java >/dev/null 2>&1 || die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
Please set the JAVA_HOME variable in your environment to match the
location of your Java installation."
fi
# Increase the maximum file descriptors if we can.
if ! "$cygwin" && ! "$darwin" && ! "$nonstop" ; then
case $MAX_FD in #(
max*)
# In POSIX sh, ulimit -H is undefined. That's why the result is checked to see if it worked.
# shellcheck disable=SC3045
MAX_FD=$( ulimit -H -n ) ||
warn "Could not query maximum file descriptor limit"
esac
case $MAX_FD in #(
'' | soft) :;; #(
*)
# In POSIX sh, ulimit -n is undefined. That's why the result is checked to see if it worked.
# shellcheck disable=SC3045
ulimit -n "$MAX_FD" ||
warn "Could not set maximum file descriptor limit to $MAX_FD"
esac
fi
# Collect all arguments for the java command, stacking in reverse order:
# * args from the command line
# * the main class name
# * -classpath
# * -D...appname settings
# * --module-path (only if needed)
# * DEFAULT_JVM_OPTS, JAVA_OPTS, and GRADLE_OPTS environment variables.
# For Cygwin or MSYS, switch paths to Windows format before running java
if "$cygwin" || "$msys" ; then
APP_HOME=$( cygpath --path --mixed "$APP_HOME" )
CLASSPATH=$( cygpath --path --mixed "$CLASSPATH" )
JAVACMD=$( cygpath --unix "$JAVACMD" )
# Now convert the arguments - kludge to limit ourselves to /bin/sh
for arg do
if
case $arg in #(
-*) false ;; # don't mess with options #(
/?*) t=${arg#/} t=/${t%%/*} # looks like a POSIX filepath
[ -e "$t" ] ;; #(
*) false ;;
esac
then
arg=$( cygpath --path --ignore --mixed "$arg" )
fi
# Roll the args list around exactly as many times as the number of
# args, so each arg winds up back in the position where it started, but
# possibly modified.
#
# NB: a `for` loop captures its iteration list before it begins, so
# changing the positional parameters here affects neither the number of
# iterations, nor the values presented in `arg`.
shift # remove old arg
set -- "$@" "$arg" # push replacement arg
done
fi
# Collect all arguments for the java command;
# * $DEFAULT_JVM_OPTS, $JAVA_OPTS, and $GRADLE_OPTS can contain fragments of
# shell script including quotes and variable substitutions, so put them in
# double quotes to make sure that they get re-expanded; and
# * put everything else in single quotes, so that it's not re-expanded.
set -- \
"-Dorg.gradle.appname=$APP_BASE_NAME" \
-classpath "$CLASSPATH" \
org.gradle.wrapper.GradleWrapperMain \
"$@"
# Stop when "xargs" is not available.
if ! command -v xargs >/dev/null 2>&1
then
die "xargs is not available"
fi
# Use "xargs" to parse quoted args.
#
# With -n1 it outputs one arg per line, with the quotes and backslashes removed.
#
# In Bash we could simply go:
#
# readarray ARGS < <( xargs -n1 <<<"$var" ) &&
# set -- "${ARGS[@]}" "$@"
#
# but POSIX shell has neither arrays nor command substitution, so instead we
# post-process each arg (as a line of input to sed) to backslash-escape any
# character that might be a shell metacharacter, then use eval to reverse
# that process (while maintaining the separation between arguments), and wrap
# the whole thing up as a single "set" statement.
#
# This will of course break if any of these variables contains a newline or
# an unmatched quote.
#
eval "set -- $(
printf '%s\n' "$DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS" |
xargs -n1 |
sed ' s~[^-[:alnum:]+,./:=@_]~\\&~g; ' |
tr '\n' ' '
)" '"$@"'
exec "$JAVACMD" "$@"

92
q2/tp7/spirale/gradlew.bat vendored Normal file
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@ -0,0 +1,92 @@
@rem
@rem Copyright 2015 the original author or authors.
@rem
@rem Licensed under the Apache License, Version 2.0 (the "License");
@rem you may not use this file except in compliance with the License.
@rem You may obtain a copy of the License at
@rem
@rem https://www.apache.org/licenses/LICENSE-2.0
@rem
@rem Unless required by applicable law or agreed to in writing, software
@rem distributed under the License is distributed on an "AS IS" BASIS,
@rem WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
@rem See the License for the specific language governing permissions and
@rem limitations under the License.
@rem
@if "%DEBUG%"=="" @echo off
@rem ##########################################################################
@rem
@rem Gradle startup script for Windows
@rem
@rem ##########################################################################
@rem Set local scope for the variables with windows NT shell
if "%OS%"=="Windows_NT" setlocal
set DIRNAME=%~dp0
if "%DIRNAME%"=="" set DIRNAME=.
@rem This is normally unused
set APP_BASE_NAME=%~n0
set APP_HOME=%DIRNAME%
@rem Resolve any "." and ".." in APP_HOME to make it shorter.
for %%i in ("%APP_HOME%") do set APP_HOME=%%~fi
@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
set DEFAULT_JVM_OPTS="-Xmx64m" "-Xms64m"
@rem Find java.exe
if defined JAVA_HOME goto findJavaFromJavaHome
set JAVA_EXE=java.exe
%JAVA_EXE% -version >NUL 2>&1
if %ERRORLEVEL% equ 0 goto execute
echo.
echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
echo.
echo Please set the JAVA_HOME variable in your environment to match the
echo location of your Java installation.
goto fail
:findJavaFromJavaHome
set JAVA_HOME=%JAVA_HOME:"=%
set JAVA_EXE=%JAVA_HOME%/bin/java.exe
if exist "%JAVA_EXE%" goto execute
echo.
echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME%
echo.
echo Please set the JAVA_HOME variable in your environment to match the
echo location of your Java installation.
goto fail
:execute
@rem Setup the command line
set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
@rem Execute Gradle
"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %*
:end
@rem End local scope for the variables with windows NT shell
if %ERRORLEVEL% equ 0 goto mainEnd
:fail
rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of
rem the _cmd.exe /c_ return code!
set EXIT_CODE=%ERRORLEVEL%
if %EXIT_CODE% equ 0 set EXIT_CODE=1
if not ""=="%GRADLE_EXIT_CONSOLE%" exit %EXIT_CODE%
exit /b %EXIT_CODE%
:mainEnd
if "%OS%"=="Windows_NT" endlocal
:omega

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/*
* This file was generated by the Gradle 'init' task.
*
* The settings file is used to specify which projects to include in your build.
*
* Detailed information about configuring a multi-project build in Gradle can be found
* in the user manual at https://docs.gradle.org/8.0.2/userguide/multi_project_builds.html
*/
rootProject.name = 'Spirale'
include('app')