Anthony Debucquoy 60bf1fa5d0
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make white space on detached pieces
2023-05-07 16:13:13 +02:00

62 lines
1.9 KiB
Java

package school_project;
import javafx.scene.Group;
import javafx.scene.input.MouseButton;
import school_project.Utils.MatrixShape;
import java.io.FileNotFoundException;
public class GameUI extends Group{
public final static int SEGMENT_SIZE = 50;
public final static int SPACE_SIZE = 5;
private final Vec2 piece_pos_click = new Vec2();
public GameUI(Map level) throws FileNotFoundException {
super();
MatrixShape grid = new MatrixShape(level);
//center the grid
grid.setLayoutX((Controller.screen_size.x - grid.boundary_size.x) >> 1);
grid.setLayoutY((Controller.screen_size.y - grid.boundary_size.y) >> 1);
getChildren().add(grid);
Vec2 piece_space = new Vec2(SPACE_SIZE, SPACE_SIZE);
int column = 0;
for (Piece p : level.getPieces()) {
MatrixShape _piece = new MatrixShape(p);
_piece.setLayoutX(piece_space.x);
_piece.setLayoutY(piece_space.y);
piece_space.y += _piece.boundary_size.y;
if(piece_space.y >= Controller.screen_size.y){
column++;
piece_space.y = SPACE_SIZE;
piece_space.x = (SEGMENT_SIZE*3 + SPACE_SIZE*4 )* column;
}
// Pieces Events
_piece.setOnMouseClicked(event -> {
if(event.getButton() == MouseButton.SECONDARY){
((Piece) _piece.shape).RotateRight(1);
_piece.update();
}
});
_piece.setOnMousePressed(event -> {
piece_pos_click.x = (int) event.getX();
piece_pos_click.y = (int) event.getY();
});
_piece.setOnMouseDragged(event -> {
_piece.setLayoutX(event.getSceneX() - piece_pos_click.x);
_piece.setLayoutY(event.getSceneY() - piece_pos_click.y);
});
getChildren().add(_piece);
}
}
}