saveLevel #69
1
.gitignore
vendored
1
.gitignore
vendored
@ -53,3 +53,4 @@ build
|
|||||||
|
|
||||||
.idea/
|
.idea/
|
||||||
.settings/
|
.settings/
|
||||||
|
*.slevel
|
||||||
|
@ -4,11 +4,14 @@ import javafx.application.Application;
|
|||||||
import javafx.scene.Parent;
|
import javafx.scene.Parent;
|
||||||
import javafx.scene.Scene;
|
import javafx.scene.Scene;
|
||||||
|
|
||||||
|
import javafx.scene.input.KeyCode;
|
||||||
import javafx.scene.input.KeyCombination;
|
import javafx.scene.input.KeyCombination;
|
||||||
import javafx.stage.Screen;
|
import javafx.stage.Screen;
|
||||||
import javafx.stage.Stage;
|
import javafx.stage.Stage;
|
||||||
import school_project.Menu.MenuAccueil;
|
import school_project.Menu.MenuAccueil;
|
||||||
|
import school_project.Parsers.FileParserFactory;
|
||||||
|
|
||||||
|
import java.io.File;
|
||||||
import java.io.IOException;
|
import java.io.IOException;
|
||||||
|
|
||||||
|
|
||||||
@ -41,6 +44,19 @@ public class Controller extends Application {
|
|||||||
|
|
||||||
public static void switchRoot(Parent root){
|
public static void switchRoot(Parent root){
|
||||||
Scene scene = new Scene(root);
|
Scene scene = new Scene(root);
|
||||||
|
if(root instanceof GameUI){
|
||||||
|
scene.setOnKeyPressed(event ->{
|
||||||
|
GameUI game = (GameUI) root;
|
||||||
|
if(event.getCode() == KeyCode.ESCAPE){
|
||||||
|
try {
|
||||||
|
FileParserFactory.saveFileFromMap(new File("save.slevel"), game.getLevel());
|
||||||
|
switchRoot(new MenuAccueil());
|
||||||
|
} catch (IOException e) {
|
||||||
|
throw new RuntimeException(e);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
});
|
||||||
|
}
|
||||||
stage.setScene(scene);
|
stage.setScene(scene);
|
||||||
}
|
}
|
||||||
public static void main(String[] args) {
|
public static void main(String[] args) {
|
||||||
|
@ -12,8 +12,11 @@ public class GameUI extends Group{
|
|||||||
public final static int SPACE_SIZE = 5;
|
public final static int SPACE_SIZE = 5;
|
||||||
private final Vec2 piece_pos_click = new Vec2();
|
private final Vec2 piece_pos_click = new Vec2();
|
||||||
|
|
||||||
|
private Map level;
|
||||||
|
|
||||||
public GameUI(Map level) throws FileNotFoundException {
|
public GameUI(Map level) throws FileNotFoundException {
|
||||||
super();
|
super();
|
||||||
|
this.level = level;
|
||||||
|
|
||||||
MatrixShape grid = new MatrixShape(level);
|
MatrixShape grid = new MatrixShape(level);
|
||||||
|
|
||||||
@ -77,8 +80,11 @@ public class GameUI extends Group{
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
|
|
||||||
getChildren().add(_piece);
|
getChildren().add(_piece);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public Map getLevel() {
|
||||||
|
return level;
|
||||||
|
}
|
||||||
}
|
}
|
Loading…
Reference in New Issue
Block a user