change acceuil to accueil #55
@ -7,7 +7,7 @@ import javafx.scene.Scene;
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import javafx.scene.input.KeyCombination;
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import javafx.stage.Screen;
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import javafx.stage.Stage;
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import school_project.Menu.MenuAcceuil;
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import school_project.Menu.MenuAccueil;
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import java.io.IOException;
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@ -32,7 +32,7 @@ public class Controller extends Application {
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stage.setFullScreenExitHint("");
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primaryStage.setFullScreenExitKeyCombination(KeyCombination.NO_MATCH);
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root = new MenuAcceuil();
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root = new MenuAccueil();
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switchRoot(root);
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stage.show();
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@ -2,7 +2,7 @@ package school_project;
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import javafx.scene.Group;
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import javafx.scene.input.MouseButton;
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import school_project.Menu.MenuAcceuil;
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import school_project.Menu.MenuAccueil;
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import school_project.Utils.MatrixShape;
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import java.io.FileNotFoundException;
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@ -72,7 +72,7 @@ public class GameUI extends Group{
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_piece.setLayoutY(grid.getLayoutY() + p.getPosition().x * (SEGMENT_SIZE+SPACE_SIZE));
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}
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if(level.gameDone()){
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Controller.switchRoot(new MenuAcceuil());
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Controller.switchRoot(new MenuAccueil());
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}
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}
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});
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@ -7,10 +7,10 @@ import javafx.scene.layout.BorderPane;
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import javafx.scene.paint.Color;
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import javafx.scene.text.Font;
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import school_project.Controller;
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public class MenuAcceuil extends BorderPane {
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public class MenuAccueil extends BorderPane {
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public MenuAcceuil(){
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public MenuAccueil(){
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super();
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//create all the objet that i need
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Button Play = new Button("Play");
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@ -18,7 +18,7 @@ public class MenuLevel extends GridPane {
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Button[] Days = new Button[3];
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Button BckMenu = new Button("Back to menu");
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BckMenu.setOnAction(event -> Controller.switchRoot(new MenuAcceuil()));
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BckMenu.setOnAction(event -> Controller.switchRoot(new MenuAccueil()));
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setHalignment(BckMenu,HPos.CENTER);
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add(BckMenu,2,4);
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