Commit Graph

23 Commits

Author SHA1 Message Date
e3d28b21b4
Positionning on the screen
Signed-off-by: Anthony Debucquoy <debucquoy.anthony@gmail.com>
2023-05-07 16:07:07 +02:00
7b6291bda9
Keep the Shape Size
Signed-off-by: Anthony Debucquoy <debucquoy.anthony@gmail.com>
2023-05-07 16:07:07 +02:00
382af6b541
Piece rotation 2023-05-07 16:07:07 +02:00
15e1745ad1
Adding Gap and texture 2023-05-07 16:07:07 +02:00
4583bbd7e6
set default color of pieces 2023-05-07 16:07:07 +02:00
c68e680768
Show Map and pieces shape in gameui 2023-05-07 16:07:05 +02:00
f1519ba40c levelMaker (#36)
All checks were successful
continuous-integration/drone/push Build is passing
This is a really simple and not efficient level Maker to build levels.

you have to run the main method in FileParserFacotry.java with your idea and respond to all the questions. it's painfully slow but less than doing it by hand on a paper I guess.

I added level11.level as an example for where to put the level when finished.

To access it you have to do: `new File(getClass().getResources("level11.level").getFile())` and put it into `FileParserFactory.loadMapFromFile(File f)`

Co-authored-by: Debucquoy <debucqquoy.anthony@gmail.com>
Co-authored-by: Anthony Debucquoy <debucquoy.anthony@gmail.com>
Reviewed-on: #36
Reviewed-by: Mat_02 <diletomatteo@gmail.com>
2023-05-03 17:29:10 +02:00
72dcbcbf4f Adding Color to pieces (#31)
All checks were successful
continuous-integration/drone/push Build is passing
Just adding a color field to pieces for drawing later

Carefull when you review, I also moved Vec2 to Utils where I feel it belong.

Solve #29

Co-authored-by: Anthony Debucquoy <debucquoy.anthony@gmail.com>
Reviewed-on: #31
Reviewed-by: Mat_02 <diletomatteo@gmail.com>
2023-05-03 17:27:10 +02:00
c6df656381 MapGenerator (#34)
All checks were successful
continuous-integration/drone/push Build is passing
continuous-integration/drone/pr Build is passing
This generate maps following a simple structure

First we choose map size depending on the difficulty

we grind the edge with a random pattern so the map is not just a square

we pick a random open piece and try to make a piece out of it between a size of 1 to 3

and we do this in a loop until all open spaces are filled

this is not the best but it's efficient

known problem:

- We can have sometime a lot of small pieces
- We can have weird shape, for instance pieces that are only connected by corner

I think this is technically not a problem in the end. but this could be changed

Co-authored-by: Debucquoy <debucqquoy.anthony@gmail.com>
Reviewed-on: #34
Reviewed-by: Mat_02 <diletomatteo@gmail.com>
2023-05-01 18:38:52 +02:00
692e22b5b9 Merge pull request 'Adding Array Copy for matrix' (#33) from ArrayDeepCopy into master
All checks were successful
continuous-integration/drone/push Build is passing
Reviewed-on: #33
Reviewed-by: Mat_02 <diletomatteo@gmail.com>
2023-05-01 17:53:54 +02:00
Debucquoy
0baef08205
Adding Array Copy for matrix
All checks were successful
continuous-integration/drone/push Build is passing
continuous-integration/drone/pr Build is passing
Currently only boolean but we can add more if we need
2023-04-27 11:16:31 +02:00
Debucquoy
f71675dd21
addition of vectors
All checks were successful
continuous-integration/drone/push Build is passing
continuous-integration/drone/pr Build is passing
Vector to string
2023-04-27 11:09:56 +02:00
8749c23333 File Parser for levels (#18)
All checks were successful
continuous-integration/drone/push Build is passing
Co-authored-by: Debucquoy Anthony (tonitch) <debucquoy.anthony@gmail.com>
Reviewed-on: #18
Reviewed-by: Mat_02 <diletomatteo@gmail.com>
2023-04-21 20:00:15 +02:00
Debucquoy
e7d82b3076
Setting default position of vector to 0.
All checks were successful
continuous-integration/drone/push Build is passing
continuous-integration/drone/pr Build is passing
2023-03-23 11:24:34 +01:00
Debucquoy
24df4e376c
Adding Pieces positions 2023-03-21 14:14:39 +01:00
4854fef677
wip
Signed-off-by: Anthony Debucquoy <debucquoy.anthony@gmail.com>
2023-03-21 09:56:13 +01:00
71beb69c84
Changing addShape to AddPiece
Signed-off-by: Anthony Debucquoy <debucquoy.anthony@gmail.com>
2023-03-20 23:57:10 +01:00
8d88f01c9d
Removing Position because my brain bugged
Signed-off-by: Anthony Debucquoy <debucquoy.anthony@gmail.com>
2023-03-01 23:44:26 +01:00
e983c5aa13
Adding Map class
Signed-off-by: Anthony Debucquoy <debucquoy.anthony@gmail.com>
2023-02-27 11:22:07 +01:00
498529f29a
Finishing RotateRight
Signed-off-by: Anthony Debucquoy <debucquoy.anthony@gmail.com>
2023-02-27 11:05:32 +01:00
e06abe60de
Starting Piece Shape and Maps, WIP: wrong algorithm 2023-02-27 00:52:19 +01:00
4055f12fba Starting Window 2023-02-25 13:55:35 +01:00
40b6c8cfb4
Default gradle implementation + openjfx 2023-02-20 15:15:48 +01:00