Correct all thing say expect the one about switchRoot I didn't understand (Btw add some comment)
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@ -34,7 +34,7 @@ public class Controller extends Application {
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stage.setScene(new Scene(root));
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}
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public static void main(String[] args) {
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launch(args);
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launch();
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}
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}
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@ -8,18 +8,16 @@ import javafx.scene.paint.Color;
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import javafx.scene.text.Font;
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import school_project.Controller;
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public class MenuAcceuil extends BorderPane {
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private Button Play;
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public static Button SelectLevel;
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private Button Trophy;
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private Label Title;
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public MenuAcceuil(){
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super();
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Play = new Button("Play");
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SelectLevel= new Button("Select Level");
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Trophy = new Button("Trophy");
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Title = new Label("Welcome to Road to Master");
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//create all the objet that i need
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Button Play = new Button("Play");
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Button SelectLevel= new Button("Select Level");
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Button Trophy = new Button("Trophy");
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Label Title = new Label("Welcome to Road to Master");
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//set up all the Button where i need
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setTop(Title);
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setLeft(Play);
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setRight(SelectLevel);
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@ -30,7 +28,6 @@ public class MenuAcceuil extends BorderPane {
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setAlignment(Play,Pos.CENTER);
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setAlignment(SelectLevel,Pos.CENTER);
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setAlignment(Trophy,Pos.CENTER);
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//Menu.getStylesheets().add("style.css"); todo creat a file css
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setPadding(new Insets(20,60,20,60));
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SelectLevel.setOnAction(event -> Controller.switchRoot(new MenuLevel(1)));
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getStyleClass().add("BorderPane");
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@ -9,20 +9,26 @@ import javafx.scene.layout.RowConstraints;
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import school_project.Controller;
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public class MenuLevel extends GridPane {
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public Button BckMenu;
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public Button[] Days = new Button[3];
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public int StartLevel;
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public ColumnConstraints[] Columns = new ColumnConstraints[3];
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public RowConstraints[] Rows = new RowConstraints[5];
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private int StartLevel;
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public MenuLevel(int choose_day) {
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BckMenu = new Button("Back to menu");
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//create all Object that I need
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RowConstraints[] Rows = new RowConstraints[5];
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ColumnConstraints[] Columns = new ColumnConstraints[3];
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Button[] Days = new Button[3];
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Button BckMenu = new Button("Back to menu");
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BckMenu.setOnAction(event -> Controller.switchRoot(new MenuAcceuil()));
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setHalignment(BckMenu,HPos.CENTER);
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add(BckMenu,2,4);
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for (int i = 0; i < Days.length; i++){
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Days[i] = new Button("Day"+(i+1));
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}
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//it's here that I know which day I can show on the screen
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if (choose_day == 1) {
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StartLevel = 1;
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add(Days[1],0,0);
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@ -30,6 +36,7 @@ public class MenuLevel extends GridPane {
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setHalignment(Days[1], HPos.CENTER);
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setHalignment(Days[2], HPos.CENTER);
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}
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else if (choose_day == 2) {
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StartLevel = 11;
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add(Days[0], 0, 0);
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@ -37,6 +44,7 @@ public class MenuLevel extends GridPane {
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setHalignment(Days[0], HPos.CENTER);
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setHalignment(Days[2], HPos.CENTER);
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}
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else if (choose_day == 3) {
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StartLevel = 21;
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add(Days[0], 0, 0);
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@ -44,10 +52,12 @@ public class MenuLevel extends GridPane {
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setHalignment(Days[0], HPos.CENTER);
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setHalignment(Days[1], HPos.CENTER);
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}
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Days[0].setOnAction(event -> Controller.switchRoot(new MenuLevel(1)));
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Days[1].setOnAction(event -> Controller.switchRoot(new MenuLevel(2)));
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Days[2].setOnAction(event -> Controller.switchRoot(new MenuLevel(3)));
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//It's here that I put all buttons where I need (base on column not row)
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for (int i = 0; i < 3; i++) {
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for (int j = 1; j < 5; j++) {
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if(i==0){
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@ -77,28 +87,24 @@ public class MenuLevel extends GridPane {
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}
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}
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}
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for(int i=0;i<=2;i++){
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Columns[i] = new ColumnConstraints();
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Columns[i].setPercentWidth(33);
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getColumnConstraints().addAll(Columns[i]);
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}
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for (int i= 0;i<=4;i++){
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Rows[i] = new RowConstraints();
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Rows[i].setPercentHeight(20);
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getRowConstraints().addAll(Rows[i]);
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}
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setHgap(20);
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setVgap(20);
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setPadding(new Insets(20,10,10,20));
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getStyleClass().add("GridPane");
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getStylesheets().add(String.valueOf(getClass().getResource("StyleMenuAcceuil.css")));
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}
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}
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