DownDate to java 11
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e3d28b21b4
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592780bb73
@ -20,13 +20,19 @@ public class MapGenerator {
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// define map size depending on the difficulty
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switch (difficulty){
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case Easy -> map_size = new Vec2(rand.nextInt(3, 5), rand.nextInt(3, 5));
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case Medium -> map_size = new Vec2(rand.nextInt(5, 8), rand.nextInt(5, 8));
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case Difficult -> {
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map_size = new Vec2(rand.nextInt(8, 10), rand.nextInt(8, 10));
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case Easy:
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map_size = new Vec2(rand.nextInt(2) + 3, rand.nextInt(2) + 3);
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break;
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case Medium:
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map_size = new Vec2(rand.nextInt(3)+5, rand.nextInt(3)+5);
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break;
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case Difficult:
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map_size = new Vec2(rand.nextInt(2)+8, rand.nextInt(2)+8);
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depth = 2;
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}
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default -> map_size = new Vec2();
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break;
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default:
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map_size = new Vec2();
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break;
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}
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// Cut edges
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@ -57,7 +63,7 @@ public class MapGenerator {
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while (EmptySlots.size() > 0){
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Collections.shuffle(EmptySlots);
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Vec2 selected = EmptySlots.get(0);
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int size = rand.nextInt(1, 4);
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int size = rand.nextInt(3)+1;
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boolean[][] shape = new boolean[size][size];
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for(int i = 0; i < size; i++){
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for (int j = 0; j < size; j++) {
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@ -68,7 +68,8 @@ public class Piece extends Shape{
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@Override
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public boolean equals(Object obj) {
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if(obj instanceof Piece pieceObj){
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if(obj instanceof Piece){
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Piece pieceObj = (Piece) obj;
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if( pieceObj.getPosition().equals(this.getPosition()) && pieceObj.getShape().equals(getShape())) {
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return true;
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}
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@ -1,6 +1,5 @@
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package school_project.Utils;
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import javafx.geometry.Rectangle2D;
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import javafx.scene.Node;
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import javafx.scene.image.Image;
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import javafx.scene.image.ImageView;
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@ -19,7 +18,8 @@ public class MatrixShape extends GridPane {
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public MatrixShape(Shape shape) {
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super();
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this.shape = shape;
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if(shape instanceof Piece p){
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if(shape instanceof Piece){
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Piece p = (Piece) shape;
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color = p.getColor();
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}
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@ -36,7 +36,8 @@ public class MatrixShape extends GridPane {
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for (int j = 0; j < shape_matrix[i].length; j++) {
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if(shape_matrix[i][j]){
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Node _cell;
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if(shape instanceof Piece p){
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if(shape instanceof Piece){
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Piece p = (Piece) shape;
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_cell = new Rectangle(GameUI.SEGMENT_SIZE, GameUI.SEGMENT_SIZE);
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((Rectangle) _cell).setFill(color);
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}else{
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@ -21,7 +21,8 @@ public class Vec2 implements Serializable {
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@Override
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public boolean equals(Object obj) {
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if (obj instanceof Vec2 vec) {
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if (obj instanceof Vec2) {
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Vec2 vec = (Vec2) obj;
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return this.x == vec.x && this.y == vec.y;
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}
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return false;
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