Prototype
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Mat 2023-04-25 14:41:14 +02:00
parent a273e7736a
commit 56ed89d668
19 changed files with 817 additions and 0 deletions

42
prototypes/demo/.gitignore vendored Normal file
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.gradle
build/
!gradle/wrapper/gradle-wrapper.jar
!**/src/main/**/build/
!**/src/test/**/build/
### IntelliJ IDEA ###
.idea/modules.xml
.idea/jarRepositories.xml
.idea/compiler.xml
.idea/libraries/
*.iws
*.iml
*.ipr
out/
!**/src/main/**/out/
!**/src/test/**/out/
### Eclipse ###
.apt_generated
.classpath
.factorypath
.project
.settings
.springBeans
.sts4-cache
bin/
!**/src/main/**/bin/
!**/src/test/**/bin/
### NetBeans ###
/nbproject/private/
/nbbuild/
/dist/
/nbdist/
/.nb-gradle/
### VS Code ###
.vscode/
### Mac OS ###
.DS_Store

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plugins {
id 'java'
id 'application'
id 'org.javamodularity.moduleplugin' version '1.8.12'
id 'org.openjfx.javafxplugin' version '0.0.13'
id 'org.beryx.jlink' version '2.25.0'
}
group 'com.example'
version '1.0-SNAPSHOT'
repositories {
mavenCentral()
}
ext {
junitVersion = '5.9.1'
}
sourceCompatibility = '17'
targetCompatibility = '17'
tasks.withType(JavaCompile) {
options.encoding = 'UTF-8'
}
application {
mainModule = 'com.example.demo'
mainClass = 'com.example.demo.HelloApplication'
}
javafx {
version = '17.0.2'
modules = ['javafx.controls', 'javafx.fxml']
}
dependencies {
testImplementation("org.junit.jupiter:junit-jupiter-api:${junitVersion}")
testRuntimeOnly("org.junit.jupiter:junit-jupiter-engine:${junitVersion}")
}
test {
useJUnitPlatform()
}
jlink {
imageZip = project.file("${buildDir}/distributions/app-${javafx.platform.classifier}.zip")
options = ['--strip-debug', '--compress', '2', '--no-header-files', '--no-man-pages']
launcher {
name = 'app'
}
}
jlinkZip {
group = 'distribution'
}

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distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-7.6-bin.zip
zipStoreBase=GRADLE_USER_HOME
zipStorePath=wrapper/dists

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prototypes/demo/gradlew vendored Normal file
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#!/bin/sh
#
# Copyright © 2015-2021 the original authors.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# https://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
#
##############################################################################
#
# Gradle start up script for POSIX generated by Gradle.
#
# Important for running:
#
# (1) You need a POSIX-compliant shell to run this script. If your /bin/sh is
# noncompliant, but you have some other compliant shell such as ksh or
# bash, then to run this script, type that shell name before the whole
# command line, like:
#
# ksh Gradle
#
# Busybox and similar reduced shells will NOT work, because this script
# requires all of these POSIX shell features:
# * functions;
# * expansions «$var», «${var}», «${var:-default}», «${var+SET}»,
# «${var#prefix}», «${var%suffix}», and «$( cmd )»;
# * compound commands having a testable exit status, especially «case»;
# * various built-in commands including «command», «set», and «ulimit».
#
# Important for patching:
#
# (2) This script targets any POSIX shell, so it avoids extensions provided
# by Bash, Ksh, etc; in particular arrays are avoided.
#
# The "traditional" practice of packing multiple parameters into a
# space-separated string is a well documented source of bugs and security
# problems, so this is (mostly) avoided, by progressively accumulating
# options in "$@", and eventually passing that to Java.
#
# Where the inherited environment variables (DEFAULT_JVM_OPTS, JAVA_OPTS,
# and GRADLE_OPTS) rely on word-splitting, this is performed explicitly;
# see the in-line comments for details.
#
# There are tweaks for specific operating systems such as AIX, CygWin,
# Darwin, MinGW, and NonStop.
#
# (3) This script is generated from the Groovy template
# https://github.com/gradle/gradle/blob/master/subprojects/plugins/src/main/resources/org/gradle/api/internal/plugins/unixStartScript.txt
# within the Gradle project.
#
# You can find Gradle at https://github.com/gradle/gradle/.
#
##############################################################################
# Attempt to set APP_HOME
# Resolve links: $0 may be a link
app_path=$0
# Need this for daisy-chained symlinks.
while
APP_HOME=${app_path%"${app_path##*/}"} # leaves a trailing /; empty if no leading path
[ -h "$app_path" ]
do
ls=$( ls -ld "$app_path" )
link=${ls#*' -> '}
case $link in #(
/*) app_path=$link ;; #(
*) app_path=$APP_HOME$link ;;
esac
done
APP_HOME=$( cd "${APP_HOME:-./}" && pwd -P ) || exit
APP_NAME="Gradle"
APP_BASE_NAME=${0##*/}
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
DEFAULT_JVM_OPTS='"-Xmx64m" "-Xms64m"'
# Use the maximum available, or set MAX_FD != -1 to use that value.
MAX_FD=maximum
warn () {
echo "$*"
} >&2
die () {
echo
echo "$*"
echo
exit 1
} >&2
# OS specific support (must be 'true' or 'false').
cygwin=false
msys=false
darwin=false
nonstop=false
case "$( uname )" in #(
CYGWIN* ) cygwin=true ;; #(
Darwin* ) darwin=true ;; #(
MSYS* | MINGW* ) msys=true ;; #(
NONSTOP* ) nonstop=true ;;
esac
CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
# Determine the Java command to use to start the JVM.
if [ -n "$JAVA_HOME" ] ; then
if [ -x "$JAVA_HOME/jre/sh/java" ] ; then
# IBM's JDK on AIX uses strange locations for the executables
JAVACMD=$JAVA_HOME/jre/sh/java
else
JAVACMD=$JAVA_HOME/bin/java
fi
if [ ! -x "$JAVACMD" ] ; then
die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME
Please set the JAVA_HOME variable in your environment to match the
location of your Java installation."
fi
else
JAVACMD=java
which java >/dev/null 2>&1 || die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
Please set the JAVA_HOME variable in your environment to match the
location of your Java installation."
fi
# Increase the maximum file descriptors if we can.
if ! "$cygwin" && ! "$darwin" && ! "$nonstop" ; then
case $MAX_FD in #(
max*)
MAX_FD=$( ulimit -H -n ) ||
warn "Could not query maximum file descriptor limit"
esac
case $MAX_FD in #(
'' | soft) :;; #(
*)
ulimit -n "$MAX_FD" ||
warn "Could not set maximum file descriptor limit to $MAX_FD"
esac
fi
# Collect all arguments for the java command, stacking in reverse order:
# * args from the command line
# * the main class name
# * -classpath
# * -D...appname settings
# * --module-path (only if needed)
# * DEFAULT_JVM_OPTS, JAVA_OPTS, and GRADLE_OPTS environment variables.
# For Cygwin or MSYS, switch paths to Windows format before running java
if "$cygwin" || "$msys" ; then
APP_HOME=$( cygpath --path --mixed "$APP_HOME" )
CLASSPATH=$( cygpath --path --mixed "$CLASSPATH" )
JAVACMD=$( cygpath --unix "$JAVACMD" )
# Now convert the arguments - kludge to limit ourselves to /bin/sh
for arg do
if
case $arg in #(
-*) false ;; # don't mess with options #(
/?*) t=${arg#/} t=/${t%%/*} # looks like a POSIX filepath
[ -e "$t" ] ;; #(
*) false ;;
esac
then
arg=$( cygpath --path --ignore --mixed "$arg" )
fi
# Roll the args list around exactly as many times as the number of
# args, so each arg winds up back in the position where it started, but
# possibly modified.
#
# NB: a `for` loop captures its iteration list before it begins, so
# changing the positional parameters here affects neither the number of
# iterations, nor the values presented in `arg`.
shift # remove old arg
set -- "$@" "$arg" # push replacement arg
done
fi
# Collect all arguments for the java command;
# * $DEFAULT_JVM_OPTS, $JAVA_OPTS, and $GRADLE_OPTS can contain fragments of
# shell script including quotes and variable substitutions, so put them in
# double quotes to make sure that they get re-expanded; and
# * put everything else in single quotes, so that it's not re-expanded.
set -- \
"-Dorg.gradle.appname=$APP_BASE_NAME" \
-classpath "$CLASSPATH" \
org.gradle.wrapper.GradleWrapperMain \
"$@"
# Use "xargs" to parse quoted args.
#
# With -n1 it outputs one arg per line, with the quotes and backslashes removed.
#
# In Bash we could simply go:
#
# readarray ARGS < <( xargs -n1 <<<"$var" ) &&
# set -- "${ARGS[@]}" "$@"
#
# but POSIX shell has neither arrays nor command substitution, so instead we
# post-process each arg (as a line of input to sed) to backslash-escape any
# character that might be a shell metacharacter, then use eval to reverse
# that process (while maintaining the separation between arguments), and wrap
# the whole thing up as a single "set" statement.
#
# This will of course break if any of these variables contains a newline or
# an unmatched quote.
#
eval "set -- $(
printf '%s\n' "$DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS" |
xargs -n1 |
sed ' s~[^-[:alnum:]+,./:=@_]~\\&~g; ' |
tr '\n' ' '
)" '"$@"'
exec "$JAVACMD" "$@"

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@rem
@rem Copyright 2015 the original author or authors.
@rem
@rem Licensed under the Apache License, Version 2.0 (the "License");
@rem you may not use this file except in compliance with the License.
@rem You may obtain a copy of the License at
@rem
@rem https://www.apache.org/licenses/LICENSE-2.0
@rem
@rem Unless required by applicable law or agreed to in writing, software
@rem distributed under the License is distributed on an "AS IS" BASIS,
@rem WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
@rem See the License for the specific language governing permissions and
@rem limitations under the License.
@rem
@if "%DEBUG%" == "" @echo off
@rem ##########################################################################
@rem
@rem Gradle startup script for Windows
@rem
@rem ##########################################################################
@rem Set local scope for the variables with windows NT shell
if "%OS%"=="Windows_NT" setlocal
set DIRNAME=%~dp0
if "%DIRNAME%" == "" set DIRNAME=.
set APP_BASE_NAME=%~n0
set APP_HOME=%DIRNAME%
@rem Resolve any "." and ".." in APP_HOME to make it shorter.
for %%i in ("%APP_HOME%") do set APP_HOME=%%~fi
@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
set DEFAULT_JVM_OPTS="-Xmx64m" "-Xms64m"
@rem Find java.exe
if defined JAVA_HOME goto findJavaFromJavaHome
set JAVA_EXE=java.exe
%JAVA_EXE% -version >NUL 2>&1
if "%ERRORLEVEL%" == "0" goto execute
echo.
echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
echo.
echo Please set the JAVA_HOME variable in your environment to match the
echo location of your Java installation.
goto fail
:findJavaFromJavaHome
set JAVA_HOME=%JAVA_HOME:"=%
set JAVA_EXE=%JAVA_HOME%/bin/java.exe
if exist "%JAVA_EXE%" goto execute
echo.
echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME%
echo.
echo Please set the JAVA_HOME variable in your environment to match the
echo location of your Java installation.
goto fail
:execute
@rem Setup the command line
set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
@rem Execute Gradle
"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %*
:end
@rem End local scope for the variables with windows NT shell
if "%ERRORLEVEL%"=="0" goto mainEnd
:fail
rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of
rem the _cmd.exe /c_ return code!
if not "" == "%GRADLE_EXIT_CONSOLE%" exit 1
exit /b 1
:mainEnd
if "%OS%"=="Windows_NT" endlocal
:omega

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rootProject.name = "demo"

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package com.example.demo;
import javafx.application.Application;
import javafx.geometry.HPos;
import javafx.geometry.Insets;
import javafx.geometry.Pos;
import javafx.scene.Scene;
import javafx.scene.control.Button;
import javafx.scene.control.Label;
import javafx.scene.control.MenuButton;
import javafx.scene.layout.BorderPane;
import javafx.scene.layout.ColumnConstraints;
import javafx.scene.layout.GridPane;
import javafx.scene.layout.RowConstraints;
import javafx.scene.paint.Color;
import javafx.scene.text.Font;
import javafx.stage.Stage;
import java.io.IOException;
import java.util.Objects;
public class HelloApplication extends Application {
private Stage stage;
//set up scene one
private Scene Menu;
private BorderPane BdP;
private Label title;
private Button Play;
private Button Select_level;
private Button Trophy;
//set up scene 2
private Scene Level_menu;
private GridPane GdP;
private Button bck_menu;
//button for levele
private MenuButton select_day;
private Button _1;
private Button _2;
private Button _3;
private Button _4;
private Button _5;
private Button _6;
private Button _7;
private Button _8;
private Button _9;
private Button _10;
public void start(Stage primaryStage) {
//set up the page
stage = primaryStage;
stage.setTitle("ROAD TO MASTER YOU");
Menu = createMenu();
Level_menu = createLevel_menu();
stage.setScene(Menu);
stage.show();
}
private Scene createMenu(){
Play = new Button("Play");
Trophy = new Button("Trophy");
Select_level = new Button("Select Level");
Select_level.setOnAction(event -> switchScenes(Level_menu));
title = new Label("Welcome to road to master you");
title.setFont(Font.font(20));
title.setTextFill(Color.GOLD);
BdP = new BorderPane(null,title,Select_level,Trophy,Play);
Menu = new Scene(BdP,700,400);
BorderPane.setAlignment(title,Pos.CENTER);
BorderPane.setAlignment(Play,Pos.CENTER);
BorderPane.setAlignment(Select_level,Pos.CENTER);
BorderPane.setAlignment(Trophy,Pos.CENTER);
Menu.getStylesheets().add("style.css");
BdP.setPadding(new Insets(20,60,20,60));
return Menu;
}
private Scene createLevel_menu(){
bck_menu = new Button("Back to the menu");
bck_menu.setOnAction(event -> switchScenes(Menu));
GdP = new GridPane();
Level_menu = new Scene(GdP,700,400);
_1 = new Button("1");
_2 = new Button("2");
_3 = new Button("3");
_4 = new Button("4");
_5 = new Button("5");
_6 = new Button("6");
_7 = new Button("7");
_8 = new Button("8");
_9 = new Button("9");
_10 = new Button("10");
select_day = new MenuButton("Select day");
//set up of the button
GdP.add(select_day,1,0);
GdP.add(_1,0,1);
GdP.add(_2,1,1);
GdP.add(_3,2,1);
GdP.add(_4,0,2);
GdP.add(_5,1,2);
GdP.add(_6,2,2);
GdP.add(_7,0,3);
GdP.add(_8,1,3);
GdP.add(_9,2,3);
GdP.add(_10,1,4);
GdP.add(bck_menu,2,4);
//set up gap and padding and everything else
GdP.setHgap(20);
GdP.setVgap(20);
GdP.setPadding(new Insets(40,20,20,40));
ColumnConstraints col_1 = new ColumnConstraints();
col_1.setPercentWidth(33);
ColumnConstraints col_2 = new ColumnConstraints();
col_2.setPercentWidth(33);
ColumnConstraints col_3 = new ColumnConstraints();
col_3.setPercentWidth(34);
GdP.getColumnConstraints().addAll(col_1,col_2,col_3);
//GdP.setGridLinesVisible(true);
GridPane.setHalignment(_1, HPos.CENTER);
GridPane.setHalignment(_2, HPos.CENTER);
GridPane.setHalignment(_3, HPos.CENTER);
GridPane.setHalignment(_4, HPos.CENTER);
GridPane.setHalignment(_5, HPos.CENTER);
GridPane.setHalignment(_6, HPos.CENTER);
GridPane.setHalignment(_7, HPos.CENTER);
GridPane.setHalignment(_8, HPos.CENTER);
GridPane.setHalignment(_9, HPos.CENTER);
GridPane.setHalignment(_10, HPos.CENTER);
GridPane.setHalignment(select_day, HPos.CENTER);
GridPane.setHalignment(bck_menu, HPos.CENTER);
return Level_menu;
}
public void switchScenes(Scene scene){
stage.setScene(scene);
}
public static void main(String[] args) {
launch(args);
}
}
/***@Override
public void start(Stage primaryStage) {
//set up the page
primaryStage.setTitle("Road to Master You");
BorderPane root = new BorderPane();
Scene scene = new Scene(root,400,300);
primaryStage.setScene(scene);
primaryStage.show();
//set up all the object needed for the menu
Label title = new Label("Welcome to Road to Master You");
Button Play = new Button("Play");
Button Select_level = new Button("Select Level");
Button Trophy = new Button("Trophy");
//put all the object on the page
root.setTop(title);
root.setBottom(Trophy);
root.setRight(Select_level);
root.setLeft(Play);
//adjust everything as I want (position,color)
title.setTextFill(Color.GOLD);
BorderPane.setAlignment(title,Pos.CENTER);
BorderPane.setAlignment(Play,Pos.CENTER);
BorderPane.setAlignment(Select_level,Pos.CENTER);
BorderPane.setAlignment(Trophy,Pos.CENTER);
scene.getStylesheets().add("style.css"); //todo found why there is no link btw file
//Switch scene
Select_level.setOnAction(event -> {
SelectLevel secondWindow = new SelectLevel();
secondWindow.show();
});
}
}
*/

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package com.example.demo;
import javafx.fxml.FXML;
import javafx.scene.control.Label;
public class HelloController {
@FXML
private Label welcomeText;
@FXML
protected void onHelloButtonClick() {
welcomeText.setText("Welcome to JavaFX Application!");
}
}

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/***package com.example.demo;
import javafx.scene.Group;
import javafx.scene.Scene;
import javafx.scene.control.Button;
import javafx.scene.control.Label;
import javafx.scene.layout.BorderPane;
import javafx.scene.layout.GridPane;
import javafx.stage.Stage;
import static javafx.application.Application.launch;
public class SelectLevel extends Stage {
private Stage stage;
//set up scene one
private Scene Menu;
private BorderPane BdP;
private Label title;
private Button Play;
private Button Select_level;
private Button Trophy;
//set up scene 2
private Scene Level_menu;
private GridPane GdP;
private Button bck_menu;
public void start(Stage primaryStage) {
//set up the page
primaryStage.setTitle("Select your Level");
Menu = createMenu();
Level_menu = createLevel_menu();
primaryStage.setScene(Menu);
primaryStage.show();
}
private Scene createMenu(){
Play = new Button("Play");
Trophy = new Button("Trophy");
Select_level = new Button("Select Level");
Select_level.setOnAction(event -> switchScenes(Level_menu));
title = new Label("Welcome to road to master you");
BdP = new BorderPane(null,title,Select_level,Trophy,Play);
Menu = new Scene(BdP,700,400);
return Menu;
}
private Scene createLevel_menu(){
bck_menu = new Button("Back to the menu");
bck_menu.setOnAction(event -> switchScenes(Menu));
GdP = new GridPane();
Level_menu = new Scene(GdP,700,400);
return Level_menu;
}
public void switchScenes(Scene scene){
stage.setScene(scene);
}
public static void main(String[] args) {
launch(args);
}
}
***/

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module com.example.demo {
requires javafx.controls;
requires javafx.fxml;
opens com.example.demo to javafx.fxml;
exports com.example.demo;
}

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<?xml version="1.0" encoding="UTF-8"?>
<?import javafx.geometry.Insets?>
<?import javafx.scene.control.Label?>
<?import javafx.scene.layout.VBox?>
<?import javafx.scene.control.Button?>
<VBox alignment="CENTER" spacing="20.0" xmlns:fx="http://javafx.com/fxml"
fx:controller="com.example.demo.HelloController">
<padding>
<Insets bottom="20.0" left="20.0" right="20.0" top="20.0"/>
</padding>
<Label fx:id="welcomeText"/>
<Button text="Hello!" onAction="#onHelloButtonClick"/>
</VBox>

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<?xml version="1.0" encoding="UTF-8"?>
<?import javafx.scene.control.Button?>
<?import javafx.scene.control.Label?>
<?import javafx.scene.control.MenuButton?>
<?import javafx.scene.control.MenuItem?>
<?import javafx.scene.layout.ColumnConstraints?>
<?import javafx.scene.layout.GridPane?>
<?import javafx.scene.layout.RowConstraints?>
<GridPane maxHeight="-Infinity" maxWidth="-Infinity" minHeight="-Infinity" minWidth="-Infinity" prefHeight="400.0" prefWidth="600.0" xmlns:fx="http://javafx.com/fxml/1" xmlns="http://javafx.com/javafx/19">
<columnConstraints>
<ColumnConstraints hgrow="SOMETIMES" minWidth="10.0" prefWidth="100.0" />
<ColumnConstraints hgrow="SOMETIMES" minWidth="10.0" prefWidth="100.0" />
<ColumnConstraints hgrow="SOMETIMES" minWidth="10.0" prefWidth="100.0" />
<ColumnConstraints hgrow="SOMETIMES" minWidth="10.0" prefWidth="100.0" />
<ColumnConstraints hgrow="SOMETIMES" minWidth="10.0" prefWidth="100.0" />
</columnConstraints>
<rowConstraints>
<RowConstraints minHeight="10.0" prefHeight="30.0" vgrow="SOMETIMES" />
<RowConstraints minHeight="10.0" prefHeight="30.0" vgrow="SOMETIMES" />
<RowConstraints minHeight="10.0" prefHeight="30.0" vgrow="SOMETIMES" />
<RowConstraints minHeight="10.0" prefHeight="30.0" vgrow="SOMETIMES" />
<RowConstraints minHeight="10.0" prefHeight="30.0" vgrow="SOMETIMES" />
<RowConstraints minHeight="10.0" prefHeight="30.0" vgrow="SOMETIMES" />
<RowConstraints minHeight="10.0" prefHeight="30.0" vgrow="SOMETIMES" />
</rowConstraints>
<children>
<Label prefHeight="108.0" prefWidth="200.0" style="-fx-alignment: center;" text="Select Level" GridPane.columnIndex="2" />
<Button mnemonicParsing="false" text="1" GridPane.columnIndex="1" GridPane.halignment="CENTER" GridPane.rowIndex="2" />
<Button mnemonicParsing="false" text="2" GridPane.columnIndex="2" GridPane.halignment="CENTER" GridPane.rowIndex="2" />
<Button mnemonicParsing="false" text="3" GridPane.columnIndex="3" GridPane.halignment="CENTER" GridPane.rowIndex="2" />
<Button mnemonicParsing="false" text="5" GridPane.columnIndex="2" GridPane.halignment="CENTER" GridPane.rowIndex="3" />
<Button mnemonicParsing="false" text="6" GridPane.columnIndex="3" GridPane.halignment="CENTER" GridPane.rowIndex="3" />
<Button mnemonicParsing="false" text="7" GridPane.columnIndex="1" GridPane.halignment="CENTER" GridPane.rowIndex="4" />
<Button mnemonicParsing="false" text="8" GridPane.columnIndex="2" GridPane.halignment="CENTER" GridPane.rowIndex="4" />
<Button mnemonicParsing="false" text="4" GridPane.columnIndex="1" GridPane.halignment="CENTER" GridPane.rowIndex="3" />
<Button mnemonicParsing="false" stylesheets="@SelectLevel.css" text="9" GridPane.columnIndex="3" GridPane.halignment="CENTER" GridPane.rowIndex="4" />
<Button mnemonicParsing="false" text="10" GridPane.columnIndex="2" GridPane.halignment="CENTER" GridPane.rowIndex="5" />
<MenuButton mnemonicParsing="false" text="Select day " GridPane.columnIndex="2" GridPane.halignment="CENTER" GridPane.rowIndex="1">
<items>
<MenuItem mnemonicParsing="false" text="Action 1" />
<MenuItem mnemonicParsing="false" text="Action 2" />
</items>
</MenuButton>
<Button mnemonicParsing="false" text="Back to menu" GridPane.columnIndex="2" GridPane.halignment="CENTER" GridPane.rowIndex="6" />
</children>
</GridPane>

View File

@ -0,0 +1,7 @@
.root {
-fx-background-image: url("Background-select-level.jpg");
-fx-background-position: center
}
.button{
-fx-alignment: center;
}

View File

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<?xml version="1.0" encoding="UTF-8"?>
<?import javafx.geometry.Insets?>
<?import javafx.scene.control.Button?>
<?import javafx.scene.control.Label?>
<?import javafx.scene.layout.BorderPane?>
<?import javafx.scene.text.Font?>
<BorderPane centerShape="false" maxHeight="-Infinity" maxWidth="-Infinity" minHeight="-Infinity" minWidth="-Infinity" prefHeight="400.0" prefWidth="600.0" xmlns="http://javafx.com/javafx/19" xmlns:fx="http://javafx.com/fxml/1">
<top>
<Label prefHeight="116.0" prefWidth="600.0" style="-fx-alignment: center; -fx-padding: 10;" text="Road to MasterU" textAlignment="CENTER" textFill="GOLD" underline="true" wrapText="true" BorderPane.alignment="CENTER">
<font>
<Font size="26.0" />
</font>
</Label>
</top>
<bottom>
<Button mnemonicParsing="false" style="-fx-alignment: center;" text="Trophy" textAlignment="CENTER" BorderPane.alignment="CENTER">
<BorderPane.margin>
<Insets bottom="100.0" />
</BorderPane.margin></Button>
</bottom>
<right>
<Button mnemonicParsing="false" prefHeight="0.0" prefWidth="153.0" style="-fx-alignment: center;" text="Select Level" BorderPane.alignment="CENTER">
<BorderPane.margin>
<Insets right="100.0" />
</BorderPane.margin></Button>
</right>
<left>
<Button mnemonicParsing="false" prefHeight="10.0" prefWidth="90.0" style="-fx-alignment: center;" text="Play" textAlignment="CENTER" BorderPane.alignment="CENTER">
<BorderPane.margin>
<Insets left="110.0" />
</BorderPane.margin></Button>
</left>
</BorderPane>

View File

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.root{
-fx-background-image:url("BackGround-menu.jpg");
-fx-background-position:center;
}
.label{
-fx-font-size: 75;
}
.button {
-fx-start-margin: 20;
-fx-text-alignment: center;
-fx-padding: 10;
}