replaced memset by loops in tresize(); turns out it's faster.
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parent
e4bf56ae1a
commit
68d8fcf62a
13
st.c
13
st.c
@ -677,7 +677,7 @@ tsetchar(char c) {
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void
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void
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tclearregion(int x1, int y1, int x2, int y2) {
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tclearregion(int x1, int y1, int x2, int y2) {
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int y, temp;
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int x, y, temp;
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if(x1 > x2)
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if(x1 > x2)
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temp = x1, x1 = x2, x2 = temp;
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temp = x1, x1 = x2, x2 = temp;
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@ -690,7 +690,8 @@ tclearregion(int x1, int y1, int x2, int y2) {
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LIMIT(y2, 0, term.row-1);
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LIMIT(y2, 0, term.row-1);
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for(y = y1; y <= y2; y++)
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for(y = y1; y <= y2; y++)
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memset(&term.line[y][x1], 0, sizeof(Glyph)*(x2-x1+1));
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for(x = x1; x <= x2; x++)
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term.line[y][x].state = 0;
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}
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}
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void
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void
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@ -1192,7 +1193,7 @@ tputs(char *s, int len) {
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void
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void
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tresize(int col, int row) {
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tresize(int col, int row) {
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int i;
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int i, x;
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int minrow = MIN(row, term.row);
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int minrow = MIN(row, term.row);
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int mincol = MIN(col, term.col);
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int mincol = MIN(col, term.col);
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int slide = term.c.y - row + 1;
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int slide = term.c.y - row + 1;
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@ -1226,8 +1227,10 @@ tresize(int col, int row) {
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for(i = 0; i < minrow; i++) {
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for(i = 0; i < minrow; i++) {
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term.line[i] = realloc(term.line[i], col * sizeof(Glyph));
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term.line[i] = realloc(term.line[i], col * sizeof(Glyph));
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term.alt[i] = realloc(term.alt[i], col * sizeof(Glyph));
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term.alt[i] = realloc(term.alt[i], col * sizeof(Glyph));
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memset(term.line[i] + mincol, 0, (col - mincol) * sizeof(Glyph));
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for(x = mincol; x < col; x++) {
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memset(term.alt[i] + mincol, 0, (col - mincol) * sizeof(Glyph));
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term.line[i][x].state = 0;
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term.alt[i][x].state = 0;
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}
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}
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}
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/* allocate any new rows */
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/* allocate any new rows */
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