simulation/main.cpp
2022-10-30 23:44:30 +01:00

27 lines
413 B
C++

#include "Window.h"
#include "Entity.h"
#include <functional>
#include <SDL2/SDL.h>
bool my_Draw(Window* win){
SDL_Renderer* ren = win->GetRenderer();
SDL_SetRenderDrawColor(ren, 0xff, 0x00, 0x00, 0x00);
return true;
}
int main(int argc, char *argv[])
{
/* Window win("test", 100, 100); */
/* win.Draw(my_Draw); */
Entity t({0, 0}, {1, 1}, {0,0});
t.Debug();
t.Update();
t.Debug();
return 0;
}