vim to neovim
This commit is contained in:
20
vim/.vim/UltiSnips/glsl.snippets
Normal file
20
vim/.vim/UltiSnips/glsl.snippets
Normal file
@ -0,0 +1,20 @@
|
||||
snippet basev "base for vertex shader"
|
||||
#version ${1:${VISUAL:420}} core
|
||||
|
||||
layout (location = 0) in vec3 aPos;
|
||||
|
||||
void main(){
|
||||
gl_Position = vec4(aPos, 1.0);
|
||||
$0
|
||||
}
|
||||
endsnippet
|
||||
|
||||
snippet basef "base for fragment shader"
|
||||
#version ${1:${VISUAL:420}} core
|
||||
|
||||
out vec4 FragColor;
|
||||
|
||||
void main(){
|
||||
FragColor = vec4(1.0, 0.0, 0.0, 1.0);
|
||||
}
|
||||
endsnippet
|
Reference in New Issue
Block a user