2025-02-18 15:25:17 +01:00

184 lines
3.6 KiB
JSON

{
"head": "head",
"portraitScale": 1.5,
"portraitTranslation": [ -0.1, 0.5, 0 ],
"profileScale": 0.7,
"profileTranslation": [ -0.05, 0.7, 0 ],
"faint": "bedrock(ducklett, ground_idle, true)",
"cry": "bedrock(ducklett, cry)",
"poses": {
"battle-idle": {
"poseName": "battle-idle",
"transformTicks": 10,
"poseTypes": ["STAND"],
"isBattle": true,
"animations": ["bedrock(ducklett, ground_idle)"],
"quirks": [
{
"name": "blink",
"animations": ["bedrock(ducklett, blink)"]
}
]
},
"standing": {
"poseName": "standing",
"transformTicks": 10,
"poseTypes": [
"STAND",
"NONE",
"PORTRAIT",
"PROFILE"
],
"isBattle": false,
"animations": [
"bedrock(ducklett, ground_idle)"
],
"quirks": [
{
"name": "blink",
"animations": [
"bedrock(ducklett, blink)"
]
}
]
},
"walking": {
"poseName": "walking",
"transformTicks": 10,
"poseTypes": [
"WALK"
],
"animations": [
"bedrock(ducklett, ground_walk)"
],
"quirks": [
{
"name": "blink",
"animations": [
"bedrock(ducklett, blink)"
]
}
]
},
"hovering": {
"poseName": "hovering",
"transformTicks": 10,
"poseTypes": [
"HOVER"
],
"animations": [
"bedrock(ducklett, ground_idle)"
],
"quirks": [
{
"name": "blink",
"animations": [
"bedrock(ducklett, blink)"
]
}
]
},
"flying": {
"poseName": "flying",
"transformTicks": 10,
"poseTypes": [
"FLY"
],
"animations": [
"bedrock(ducklett, ground_idle)"
],
"quirks": [
{
"name": "blink",
"animations": [
"bedrock(ducklett, blink)"
]
}
]
},
"sleeping": {
"poseName": "sleeping",
"transformTicks": 10,
"poseTypes": [
"SLEEP"
],
"animations": [
"bedrock(ducklett, sleep)"
]
},
"leftshoulder": {
"poseName": "leftshoulder",
"transformTicks": 10,
"poseTypes": [
"SHOULDER_LEFT"
],
"animations": [
"bedrock(ducklett, ground_idle)",
"look"
],
"quirks": [
{
"name": "blink",
"animations": [
"bedrock(ducklett, blink)"
]
}
]
},
"rightshoulder": {
"poseName": "rightshoulder",
"transformTicks": 10,
"poseTypes": [
"SHOULDER_RIGHT"
],
"animations": [
"bedrock(ducklett, ground_idle)",
"look"
],
"quirks": [
{
"name": "blink",
"animations": [
"bedrock(ducklett, blink)"
]
}
]
},
"swimming": {
"poseName": "swimming",
"transformTicks": 10,
"poseTypes": [
"SWIM"
],
"animations": [
"bedrock(ducklett, water_swim)"
],
"quirks": [
{
"name": "blink",
"animations": [
"bedrock(ducklett, blink)"
]
}
]
},
"floating": {
"poseName": "floating",
"transformTicks": 10,
"poseTypes": [
"FLOAT"
],
"animations": [
"bedrock(ducklett, water_idle)"
],
"quirks": [
{
"name": "blink",
"animations": [
"bedrock(ducklett, blink)"
]
}
]
}
}
}