93 lines
2.1 KiB
JSON
93 lines
2.1 KiB
JSON
{
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"head": "head",
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"portraitScale": 0.8,
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"portraitTranslation": [-1, 1.4, 0],
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"profileScale": .3,
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"profileTranslation": [0.2, 1.2, 0],
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"faint": "bedrock(avalugg, faint)",
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"cry": "bedrock(avalugg, cry)",
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"poses": {
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"standing": {
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"poseName": "standing",
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"transformTicks": 10,
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"poseTypes": ["STAND", "NONE", "PORTRAIT", "PROFILE"],
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"animations": ["look", "bedrock(avalugg, ground_idle)"]
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,
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"quirks": [
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{
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"name": "blink",
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"animations": ["bedrock(avalugg, blink)"]
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}
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]
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},
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"walking": {
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"poseName": "walking",
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"transformTicks": 10,
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"poseTypes": ["WALK"],
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"animations": ["bedrock(avalugg, ground_walk)"],
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"quirks": [
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{
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"name": "blink",
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"animations": ["bedrock(avalugg, blink)"]
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}
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]
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},
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"sleeping": {
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"poseName": "sleeping",
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"transformTicks": 10,
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"poseTypes": ["SLEEP"],
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"animations": [
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"bedrock(avalugg, sleep)"
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]
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},
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"swimming": {
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"poseName": "swimming",
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"transformTicks": 10,
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"poseTypes": [
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"SWIM"
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],
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"animations": [
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"bedrock(avalugg, water_swim)"
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],
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"quirks": [
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{
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"name": "blink",
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"animations": [
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"bedrock(avalugg, blink)"
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]
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}
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]
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},
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"floating": {
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"poseName": "floating",
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"transformTicks": 10,
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"poseTypes": [
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"FLOAT"
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],
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"animations": [
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"bedrock(avalugg, water_idle)"
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],
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"quirks": [
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{
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"name": "blink",
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"animations": [
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"bedrock(avalugg, blink)"
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]
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}
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]
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},
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"battle-idle": {
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"poseName": "battle-idle",
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"transformTicks": 10,
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"poseTypes": ["STAND"],
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"isBattle": true,
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"animations": ["bedrock(avalugg, battle_idle)"],
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"quirks": [
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{
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"name": "blink",
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"animations": ["bedrock(avalugg, blink)"]
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}
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]
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}
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}
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} |