{ "portraitScale": 1, "portraitTranslation": [-1.5, 1, -10], "profileScale": 0.4, "profileTranslation": [0, 1, -10], "animations": { "faint": "q.bedrock_primary('kyurem', 'faint', q.curve('one'))", "cry": "q.bedrock_primary('kyurem', 'cry', q.curve('symmetrical_wide'))", "recoil": "q.bedrock_stateful('kyurem', 'recoil')", "physical": "q.bedrock_primary('kyurem', 'physical_attack', q.curve('symmetrical_wide'))", "special": "q.bedrock_stateful('kyurem', 'cry', q.curve('symmetrical_wide'))", "status": "q.bedrock_stateful('kyurem', 'cry', q.curve('symmetrical_wide'))" }, "poses": { "battle-standing": { "poseTypes": ["STAND"], "isBattle": true, "animations": ["q.look('neck2', 1, 1, 20, -20, 20, -20)", "q.bedrock('kyurem', 'ground_idle')" ] }, "standing": { "poseTypes": ["STAND", "NONE", "PORTRAIT", "PROFILE"], "isBattle": false, "animations": ["q.look('neck2', 1, 1, 20, -20, 20, -20)", "q.bedrock('kyurem', 'ground_idle')" ] }, "walking": { "poseTypes": ["WALK"], "animations": ["q.look('neck2', 1, 1, 20, -20, 20, -20)", "q.bedrock('kyurem', 'ground_walk')" ] } } }