#The cooldown of all storage actions, in game ticks #Range: 2 to 100, inclusive #Default: 10 action_cooldown = 2 #========== #Whether the Quick Stack To Nearby Storages feature only considers storages within the player's line of sight. #Default: true line_of_sight_check = false #========== #The range of the Quick Stack to Nearby Storages feature, in blocks #Range: 3 to 16, inclusive #Default: 8 quick_stack_range = 16 #========== #The length of the flying item animation that occurs when Quick Stack To Nearby Storages is used, in game ticks #Range: 10 to 200, inclusive #Default: 20 item_animation_length = 20 #========== #The interval between animated flying items, in game ticks #Range: 0 to 20, inclusive #Default: 5 item_animation_interval = 2