{ "head": "head", "portraitScale": 0.8, "portraitTranslation": [-1, 1.4, 0], "profileScale": .3, "profileTranslation": [0.2, 1.2, 0], "faint": "bedrock(avalugg, faint)", "cry": "bedrock(avalugg, cry)", "poses": { "standing": { "poseName": "standing", "transformTicks": 10, "poseTypes": ["STAND", "NONE", "PORTRAIT", "PROFILE"], "animations": ["look", "bedrock(avalugg, ground_idle)"] , "quirks": [ { "name": "blink", "animations": ["bedrock(avalugg, blink)"] } ] }, "walking": { "poseName": "walking", "transformTicks": 10, "poseTypes": ["WALK"], "animations": ["bedrock(avalugg, ground_walk)"], "quirks": [ { "name": "blink", "animations": ["bedrock(avalugg, blink)"] } ] }, "sleeping": { "poseName": "sleeping", "transformTicks": 10, "poseTypes": ["SLEEP"], "animations": [ "bedrock(avalugg, sleep)" ] }, "swimming": { "poseName": "swimming", "transformTicks": 10, "poseTypes": [ "SWIM" ], "animations": [ "bedrock(avalugg, water_swim)" ], "quirks": [ { "name": "blink", "animations": [ "bedrock(avalugg, blink)" ] } ] }, "floating": { "poseName": "floating", "transformTicks": 10, "poseTypes": [ "FLOAT" ], "animations": [ "bedrock(avalugg, water_idle)" ], "quirks": [ { "name": "blink", "animations": [ "bedrock(avalugg, blink)" ] } ] }, "battle-idle": { "poseName": "battle-idle", "transformTicks": 10, "poseTypes": ["STAND"], "isBattle": true, "animations": ["bedrock(avalugg, battle_idle)"], "quirks": [ { "name": "blink", "animations": ["bedrock(avalugg, blink)"] } ] } } }