{ "portraitScale": 1, "portraitTranslation": [-0.3, 0, 0], "profileScale": 0.6, "profileTranslation": [0, 0.8, 0], "animations": { "faint": "q.bedrock_primary('slitherwing', 'faint', q.curve('one'))", "cry": "q.bedrock_stateful('slitherwing', 'cry')", "recoil": "q.bedrock_stateful('slitherwing', 'recoil')", "physical": "q.bedrock_primary('slitherwing', 'physical', q.curve('symmetrical_wide'))", "special": "q.bedrock_primary('slitherwing', 'special', q.curve('symmetrical_wide'))", "status": "q.bedrock_primary('slitherwing', 'status', q.curve('symmetrical_wide'))" }, "poses": { "battle-standing": { "poseTypes": ["STAND", "WALK"], "isBattle": true, "animations": [ "q.look('head')", "q.bedrock('slitherwing', 'battle_idle')" ] }, "standing": { "poseTypes": ["STAND", "NONE", "PORTRAIT", "PROFILE"], "isBattle": false, "animations": [ "q.look')", "q.bedrock('slitherwing', 'ground_idle')" ] }, "walking": { "poseTypes": ["WALK"], "animations": [ "q.look')", "q.bedrock('slitherwing', 'ground_walk')" ] }, "float": { "poseTypes": ["FLOAT"], "animations": [ "q.look')", "q.bedrock('slitherwing', 'ground_walk')" ] }, "swim": { "poseTypes": ["SWIM"], "animations": [ "q.look')", "q.bedrock('slitherwing', 'ground_walk')" ] }, "sleep": { "poseTypes": ["SLEEP"], "animations": ["q.bedrock('slitherwing', 'sleep')"] } } }