{ "portraitScale": 0.4, "portraitTranslation": [-0.5, 2.2, 0], "profileScale": 0.34, "profileTranslation": [0, 1.5, 0], "animations": { "faint": "q.bedrock_primary('groudon', 'faint', q.curve('one'))", "cry": "q.bedrock_stateful('groudon', 'cry')", "recoil": "q.bedrock_stateful('groudon', 'recoil')", "physical": "q.bedrock_primary('groudon', 'physical_attack', q.curve('symmetrical_wide'))", "special": "q.bedrock_primary('groudon', 'special_attack', q.curve('symmetrical_wide'))", "status": "q.bedrock_primary('groudon', 'cry', q.curve('symmetrical_wide'))" }, "poses": { "battle-standing": { "poseTypes": ["STAND"], "isBattle": true, "animations": [ "q.look('neck', 1, 1, 15, -2.5, 2.5, -2.5)", "q.bedrock('groudon', 'ground_idle')" ], "quirks": [ "q.bedrock_quirk('groudon', 'blink')", "q.bedrock_quirk('groudon', q.array('cry'), 30, 60, 1)" ] }, "standing": { "poseTypes": ["STAND", "NONE", "PORTRAIT", "PROFILE"], "isBattle": false, "animations": [ "q.look('neck', 1, 1, 15, -2.5, 7.5, -7.5)", "q.bedrock('groudon', 'ground_idle')" ], "quirks": [ "q.bedrock_quirk('groudon', 'blink')", "q.bedrock_quirk('groudon', 'cry', 20, 60, 1)" ] }, "walking": { "poseTypes": ["WALK"], "animations": [ "q.look('neck', 1, 1, 15, -2.5, 7.5, -7.5)", "q.bedrock('groudon', 'ground_walk')" ], "quirks": ["q.bedrock_quirk('groudon', 'blink')"] }, "float": { "poseTypes": ["FLOAT"], "animations": [ "q.bedrock('groudon', 'ground_idle')" ], "quirks": ["q.bedrock_quirk('groudon', 'blink')"] }, "swim": { "poseTypes": ["SWIM"], "animations": [ "q.bedrock('groudon', 'ground_walk')" ], "quirks": ["q.bedrock_quirk('groudon', 'blink')"] }, "sleep": { "poseTypes": ["SLEEP"], "animations": ["q.bedrock('groudon', 'sleep')"] } } }