#Range: -12 ~ 12 instrument_pitch = 0 #Range: 0.0 ~ 1.0 instrument_volume = 1.0 #Allowed Values: KEYBOARD_LAYOUT, QWERTY, NOTE_NAME, DO_RE_MI, FIXED_ABC, FIXED_DO_RE_MI, NONE label_type = "KEYBOARD_LAYOUT" #Allowed Values: MONO, MIXED, STEREO channel_type = "MIXED" #Stops all background music when you or someone else within 10.0 blocks of range plays an instrument stop_music_on_play = true #Defines whether you will see others playing on your instrument's screen display_other_players = true render_background = true accurate_notes = true normalize_vintage_lyre = true accepted_genshin_consent = true #Allowed Values: OLD, NEW zither_sound_type = "NEW" #Allowed Values: KEYBOARD_LAYOUT, QWERTY, DON_KA, NOTE_NAME, DO_RE_MI, NONE drum_label_type = "KEYBOARD_LAYOUT" midi_enabled = false #Range: > -1 midi_device_index = -1 #Range: 0.0 ~ 1.0 midi_in_sensitivity = 0.8 #When a note that is higher/lower than the usual octave range is played, will automatically adjust the pitch to match your playings. Can only extend up to 1 octave per side: high and low C. extend_octaves = true #Defines whether the velocity of a note press will not affect the instrument's volume fixed_touch = false accept_all_channels = true #Range: -5 ~ 5 midi_octave_shift = 0 #Range: 0 ~ 15 midi_channel = 0 #Defines the MIDI split behaviour of the Arataki's Great and Glorious Drum #Allowed Values: DON, KA, BOTH dominant_drum_type = "BOTH"