first commit
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{
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"head": "head",
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"portraitScale": 0.8,
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"portraitTranslation": [-1.7, 4.7, -20],
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"profileScale": 0.2,
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"profileTranslation": [0, 1.7, -20],
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"animations": {
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"faint": "q.bedrock_primary('rayquaza', 'faint', q.curve('one'))",
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"cry": "q.bedrock_primary('rayquaza', 'cry', q.curve('symmetrical_wide'))",
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"physical": "q.bedrock_primary('rayquaza', 'physical_attack', q.curve('symmetrical_wide'))",
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"special": "q.bedrock_primary('rayquaza', 'special_attack', q.curve('symmetrical_wide'))",
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"status": "q.bedrock_primary('rayquaza', 'cry', q.curve('symmetrical_wide'))"
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},
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"poses": {
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"battle-standing": {
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"poseTypes": ["STAND"],
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"isBattle": true,
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"animations": ["look", "q.bedrock('rayquaza', 'ground_idle')"
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],
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"quirks": [
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"q.bedrock_quirk('rayquaza', 'blink')"
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]
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},
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"standing": {
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"poseTypes": ["STAND", "NONE", "PORTRAIT", "PROFILE"],
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"isBattle": false,
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"animations": ["look", "q.bedrock('rayquaza', 'ground_idle')"
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],
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"quirks": [
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"q.bedrock_quirk('rayquaza', 'blink')"
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]
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},
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"walking": {
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"poseTypes": ["WALK"],
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"animations": ["look", "q.bedrock('rayquaza', 'ground_walk')"
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],
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"quirks": ["q.bedrock_quirk('rayquaza', 'blink')"]
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},
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"float": {
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"poseTypes": ["FLOAT"],
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"animations": ["look", "q.bedrock('rayquaza', 'ground_idle')"
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],
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"quirks": ["q.bedrock_quirk('rayquaza', 'blink')"]
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},
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"swim": {
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"poseTypes": ["SWIM"],
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"animations": ["look",
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"q.bedrock('rayquaza', 'ground_walk')"
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],
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"quirks": ["q.bedrock_quirk('rayquaza', 'blink')"]
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},
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"hover": {
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"poseName": "hover",
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"poseTypes": ["HOVER"],
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"quirks": ["q.bedrock_quirk('rayquaza', 'blink')"],
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"animations": ["look", "q.bedrock('rayquaza', 'ground_idle')"
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]
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},
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"fly": {
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"poseName": "fly",
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"poseTypes": ["FLY"],
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"quirks": ["q.bedrock_quirk('rayquaza', 'blink')"],
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"animations": ["look", "q.bedrock('rayquaza', 'ground_walk')"]
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},
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"sleep": {
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"poseTypes": ["SLEEP"],
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"animations": ["q.bedrock('rayquaza', 'sleep')"]
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}
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}
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}
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