first commit
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@ -0,0 +1,185 @@
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{
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"head": "head",
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"portraitScale": 1.8,
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"portraitTranslation": [ 0.1, -0.5, 0 ],
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"profileScale": 1.1,
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"profileTranslation": [ 0, 0.1, 0 ],
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"faint": "bedrock(fomantis, faint, true)",
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"cry": "bedrock(fomantis, cry)",
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"poses": {
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"battle-idle":{
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"poseName": "battle-idle",
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"transformTicks": 10,
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"poseTypes": ["STAND"],
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"isBattle": true,
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"animations": ["bedrock(fomantis, battle_idle)","bedrock(fomantis, eyes_angry)"],
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"quirks":[
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{
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"name": "blink",
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"loopTimes": 2,
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"minSecondsBetweenOccurrences": 8,
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"maxSecondsBetweenOccurrences": 20,
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"animations": ["bedrock(fomantis, blink)"]
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},
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{
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"name": "looking",
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"loopTimes": 1,
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"minSecondsBetweenOccurrences": 4,
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"maxSecondsBetweenOccurrences": 15,
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"animations": ["bedrock(fomantis, eyes_quirk)"]
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},
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{
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"name": "quirk",
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"minSecondsBetweenOccurrences": 30,
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"maxSecondsBetweenOccurrences": 60,
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"animations": ["bedrock(fomantis, quirk)"]
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}
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]
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},
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"standing": {
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"poseName": "standing",
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"transformTicks": 0,
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"poseTypes": ["STAND","PORTRAIT","PROFILE","NONE"],
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"isBattle": false,
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"animations": [
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"look",
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"bedrock(fomantis, eyes_default)",
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"bedrock(fomantis, ground_idle)"
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],
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"quirks":[
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{
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"name": "blink",
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"loopTimes": 2,
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"minSecondsBetweenOccurrences": 8,
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"maxSecondsBetweenOccurrences": 20,
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"animations": ["bedrock(fomantis, blink)"]
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},
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{
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"name": "looking",
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"loopTimes": 1,
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"minSecondsBetweenOccurrences": 4,
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"maxSecondsBetweenOccurrences": 15,
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"animations": ["bedrock(fomantis, eyes_quirk)"]
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},
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{
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"name": "quirk",
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"minSecondsBetweenOccurrences": 30,
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"maxSecondsBetweenOccurrences": 60,
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"animations": ["bedrock(fomantis, quirk)"]
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}
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]
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},
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"walking": {
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"poseName": "walking",
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"transformTicks": 0,
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"poseTypes": [
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"WALK"
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],
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"animations": [
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"look",
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"bedrock(fomantis, eyes_default)",
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"bedrock(fomantis, ground_walk, )"
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],
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"quirks":[
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{
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"name": "blink",
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"loopTimes": 2,
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"minSecondsBetweenOccurrences": 8,
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"maxSecondsBetweenOccurrences": 20,
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"animations": ["bedrock(fomantis, blink)"]
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},
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{
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"name": "looking",
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"loopTimes": 1,
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"minSecondsBetweenOccurrences": 4,
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"maxSecondsBetweenOccurrences": 15,
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"animations": ["bedrock(fomantis, eyes_quirk)"]
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}
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]
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},
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"swim":{
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"poseName": "swim",
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"transformTicks": 5,
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"poseTypes": ["SWIM","FLOAT"],
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"isBattle": false,
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"isTouchingWater": true,
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"animations": [
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"look",
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"bedrock(fomantis, eyes_sad)",
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"bedrock(fomantis, swim)"
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],
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"quirks":[
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{
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"name": "blink",
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"loopTimes": 2,
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"minSecondsBetweenOccurrences": 8,
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"maxSecondsBetweenOccurrences": 20,
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"animations": ["bedrock(fomantis, blink)"]
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},
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{
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"name": "looking",
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"loopTimes": 1,
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"minSecondsBetweenOccurrences": 4,
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"maxSecondsBetweenOccurrences": 15,
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"animations": ["bedrock(fomantis, eyes_quirk)"]
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}
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]
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},
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"sleep":{
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"poseName": "sleep",
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"transformTicks": 10,
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"poseTypes": ["SLEEP"],
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"isBattle": false,
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"isTouchingWater": false,
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"animations": ["bedrock(fomantis, sleep, true)"]
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},
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"shoulder_left": {
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"poseName": "shoulder_left",
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"transformTicks": 10,
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"poseTypes": [ "SHOULDER_LEFT" ],
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"animations": [ "look", "bedrock(fomantis, eyes_default)", "bedrock(fomantis, shoulder_left)"],
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"quirks":[
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{
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"name": "blink",
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"loopTimes": 2,
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"minSecondsBetweenOccurrences": 8,
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"maxSecondsBetweenOccurrences": 20,
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"animations": ["bedrock(fomantis, blink)"]
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},
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{
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"name": "looking",
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"loopTimes": 1,
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"minSecondsBetweenOccurrences": 4,
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"maxSecondsBetweenOccurrences": 15,
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"animations": ["bedrock(fomantis, eyes_quirk)"]
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}
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]
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},
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"shoulder_right": {
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"poseName": "shoulder_right",
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"transformTicks": 10,
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"poseTypes": [ "SHOULDER_RIGHT" ],
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"animations": [ "look", "bedrock(fomantis, eyes_default)", "bedrock(fomantis, shoulder_right)"],
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"quirks":[
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{
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"name": "blink",
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"loopTimes": 2,
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"minSecondsBetweenOccurrences": 8,
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"maxSecondsBetweenOccurrences": 20,
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"animations": ["bedrock(fomantis, blink)"]
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},
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{
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"name": "looking",
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"loopTimes": 1,
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"minSecondsBetweenOccurrences": 4,
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"maxSecondsBetweenOccurrences": 15,
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"animations": ["bedrock(fomantis, eyes_quirk)"]
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}
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]
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}
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}
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}
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